Hi,
It works fine now. I disabled the double buffering on the renderer and
called a repaint. Previously, the offscreen buffer had parts of previous
offscreen image even though I called clearOffscreen and flush. Thomas, may
be you can update the wiki page to disable the doublebuffering on the
renderer. This was happening when I change the transforms of the renderer.
Please, correct me if I sound wrong.

Thanks,
Javid

-----Original Message-----
From: Tonny Kohar [mailto:[EMAIL PROTECTED]
Sent: Monday, March 06, 2006 7:39 PM
To: [email protected]
Subject: RE: Batik offscreen rendering howto?


Hi,

On Sun, 2006-03-05 at 23:39 -0600, Javid Alimohideen wrote:
> Hi Thomas,
> Now my offscreen renderer works, I have started to implement the soom and
> pan functionality for my display canvas. I think it would be very
difficult
> to achienve the zoom/pan functionality of JSVGCanvas but I am trying to do
> something little close. So, I calculate a scale from the mouse start to
end
> positions and perform a Scale AffineTransform and update it to the
renderer
> transform. This is what my code look like:

I am not sure if this will works. Did you call the
renderer.updateOffScreen(int width, int height) after setting the
transform

Regards
Tonny Kohar
--
Sketsa
SVG Graphics Editor
http://www.kiyut.com


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