i would to update bbox position when i move the element (it's called "shape"
in my code; instead "actionNode" is actionNode = elEvt.getTarget()) that i
selected...

you say that i have to map 4 points... in this way?:

                                shape = (Element)actionNode;
                                SVGMatrix mat = 
((SVGLocatable)shape).getScreenCTM();
                                SVGMatrix imat = mat.inverse();
                                bPt1 = doc.getRootElement().createSVGPoint();
                                bPt1.setX(shapeBound.getX());
                                bPt1.setY(shapeBound.getY());
                                bPt1 = bPt1.matrixTransform(imat); 
                                bPt2 = doc.getRootElement().createSVGPoint();
                                
bPt2.setX(shapeBound.getX()+shapeBound.getWidth());
                                bPt2.setY(shapeBound.getY());
                                bPt2 = bPt2.matrixTransform(imat); 
                                bPt3 = doc.getRootElement().createSVGPoint();
                                bPt3.setX(shapeBound.getX());
                                
bPt3.setY(shapeBound.getY()+shapeBound.getHeight());
                                bPt3 = bPt3.matrixTransform(imat); 
                                bPt4 = doc.getRootElement().createSVGPoint();
                                
bPt4.setX(shapeBound.getX()+shapeBound.getWidth());
                                
bPt4.setY(shapeBound.getY()+shapeBound.getHeight());
                                bPt4 = bPt4.matrixTransform(imat);        

but i don't understand how to update these points to the new positions...       
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