To show better my problem i post a piece of code that i wrote: private class OnMouseClick implements EventListener { public void handleEvent(final Event evt) { svgCanvas.getUpdateManager().getUpdateRunnableQueue().invokeLater(new Runnable() { public void run() { Element svgRoot = svgCanvas.getSVGDocument().getRootElement(); DOMMouseEvent eleEvt = (DOMMouseEvent)evt; shape = (Element)eleEvt.getTarget(); //map bbox SVGMatrix mat = ((SVGLocatable)shape).getScreenCTM(); shapeBound = ((SVGLocatable)shape).getBBox(); SVGMatrix imat = mat.inverse(); bPt1 = doc.getRootElement().createSVGPoint(); bPt1.setX(shapeBound.getX()); bPt1.setY(shapeBound.getY()); bPt1 = bPt1.matrixTransform(mat); bPt2 = doc.getRootElement().createSVGPoint(); bPt2.setX(shapeBound.getX()+shapeBound.getWidth()); bPt2.setY(shapeBound.getY()); bPt2 = bPt2.matrixTransform(mat); bPt3 = doc.getRootElement().createSVGPoint(); bPt3.setX(shapeBound.getX()); bPt3.setY(shapeBound.getY()+shapeBound.getHeight()); bPt3 = bPt3.matrixTransform(mat); bPt4 = doc.getRootElement().createSVGPoint(); bPt4.setX(shapeBound.getX()+shapeBound.getWidth()); bPt4.setY(shapeBound.getY()+shapeBound.getHeight()); bPt4 = bPt4.matrixTransform(mat); System.out.println(""+bPt1.getX()+","+bPt1.getY());
arrow(); } } private class OnDownAction implements EventListener { public void handleEvent(Event evt) { DOMMouseEvent elEvt = (DOMMouseEvent)evt; actionNode = elEvt.getTarget(); ..... ..... } } private class OnMoveAction implements EventListener { public void handleEvent(Event evt) { ..... ..... } } private class OnUpAction implements EventListener { public void handleEvent(Event evt) { //update bbox shape = (Element)actionNode; SVGMatrix mat = ((SVGLocatable)shape).getScreenCTM(); shapeBound = ((SVGLocatable)shape).getBBox(); //SVGMatrix imat = mat.inverse(); bPt1 = doc.getRootElement().createSVGPoint(); bPt1.setX(shapeBound.getX()); bPt1.setY(shapeBound.getY()); bPt1 = bPt1.matrixTransform(mat); bPt2 = doc.getRootElement().createSVGPoint(); bPt2.setX(shapeBound.getX()+shapeBound.getWidth()); bPt2.setY(shapeBound.getY()); bPt2 = bPt2.matrixTransform(mat); bPt3 = doc.getRootElement().createSVGPoint(); bPt3.setX(shapeBound.getX()); bPt3.setY(shapeBound.getY()+shapeBound.getHeight()); bPt3 = bPt3.matrixTransform(mat); bPt4 = doc.getRootElement().createSVGPoint(); bPt4.setX(shapeBound.getX()+shapeBound.getWidth()); bPt4.setY(shapeBound.getY()+shapeBound.getHeight()); bPt4 = bPt4.matrixTransform(mat); System.out.println(""+bPt1.getX()+","+bPt1.getY()); arrow(); ..... ..... } } arrow is a method that add images of arrows around bbox.... -- View this message in context: http://www.nabble.com/map-coordinates-tf2938566.html#a8236113 Sent from the Batik - Users mailing list archive at Nabble.com. --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]