On 7/18/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
You can control the initial viewing transform by subclassing the
Canvas and overriding 'calculateViewingTransform'. However you
might want to also consider overriding setGraphicsNode and doing your
adjustments in the 'rendering transform' rather than adjusting the
'viewing transform' (as that can have other effects).
Is there a wiki page or something somewhere that describes all the different
transforms used by JSVGComponent?
I've seen rendering, viewing, viewbox, painting, etc... some of which
include others (?)
It would be nice to have it all explained somewhere... taking you all the
way from the SVG coordinate space to the actual screen pixels.
-Archie
__________________________________________________________________________
Archie Cobbs * CTO, Awarix * http://www.awarix.com