I'm trying to write a plugin for BBEdit. The SDK sample is in C, but I'd like to use C++ as there's some existing higher-level functionality I'd like to connect with my plugin. I see the Python language module is in C++ (or at least is contained in .cp files), so I assume it's possible, but if I compile my plugin as C++, when I use it in BBEdit, BBEdit segfaults.
Does anyone know: 1. Is it possible to write a BBEdit plugin in C++? 2. If so, what's the proper incantation to make it work? Best would be if someone could give me an idea of how to go from the HelloWorld plugin in the SDK to a version that compiles in C++. Thanks, - Steve -- You received this message because you are subscribed to the "BBEdit Talk" discussion group on Google Groups. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/bbedit?hl=en If you have a feature request or would like to report a problem, please email "[email protected]" rather than posting to the group. To unsubscribe, reply using "remove me" as the subject.
