OK, now that the missing links are visible, what can one do with them? I was 
foolishly expecting them to be treated as if they were what they point to, but 
for example, a symbolic link apparently can only be clicked to open a Finder 
window. What I believe should happen is it the link points to a text file, 
clicking it should edit the file; if it is a folder, it should have a triangle 
next to it and you should be able to edit text files in it, and descend through 
its sub-folders.

Greg Shenaut


On Mar 11, 2011, at 1:21 PM, Greg Shenaut wrote:

> Not exactly, but your suggestion led me to a solution! At the bottom of the 
> project pane there is a pop up menu with a left-leaning ⚲ (lollipop?) symbol. 
> It includes an item “[Show] Text Files Only”, which was checked. Clicking to 
> remove the check mark made my missing links show up.
> 
> Thank you, problem solved.
> 
> Greg Shenaut
> 
> On Mar 11, 2011, at 12:10 PM, Steve Samuels wrote:
> 
>> I haven't tried symbolic links, but Folder aliases show and work for
>> me in BBEdit 9.6.3, OS X 10.6.5.  Have you selected "Everything" in
>> the Enable drop-down,  when you open the folder?
>> 
>> Steve
>> 
>> On Mar 11, 11:32 am, Greg Shenaut <[email protected]> wrote:
>>> When I open a folder with BBedit to create an autoproject based on the 
>>> folder, or add a folder to a BBedit project, the project pane shows all 
>>> contents except for Finder aliases and symbolic links (in my case, almost 
>>> always pointing to folders). That's inconvenient. Is there some way to tell 
>>> it to include the Finder aliases and symbolic links? If not, are there any 
>>> plans to add such a capability? In my world, those things are critical 
>>> parts of the layout of projects, and it's very frustrating that I can't see 
>>> them in the project panel.
>>> 
>>> Greg Shenaut
>>> 
>>> PS I originally misstated this problem as occurring only with symbolic 
>>> links; in fact, the links in question can be either symbolic links OR 
>>> Finder aliases. I also mentioned autoprojects only; however, the problem 
>>> occurs with every BBedit project containing folders. Sorry for the 
>>> repetition.
>> 
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