On Fri, Aug 19, 2011 at 01:45:46PM +0200, Maarten Sneep wrote: > > The fact that to C++ code is simple doesn't matter. #! supports > scripts: text files that start with #! and follow on with an > interpreter for the rest of the script. This tells BBEdit which tool > to use to run the script. Compiled programs work differently, and > cannot be placed in #!.
Well, close. #! is Unix convention for signaling the path to an interpreter. If one happens to have a c++ interpreter, then so be it. I don't know, there may well be a command line syntax to g++ instructing it to compile and run the remainder of the file and discard the generated intermediate and final executable after. Or as you say a script wrapper could be created to do just that: > Create a wrapper script around the tool, and run it from there, just > like any other tool. That assumes the second use case. -- David Kelly N4HHE, [email protected] ======================================================================== Whom computers would destroy, they must first drive mad. -- You received this message because you are subscribed to the "BBEdit Talk" discussion group on Google Groups. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at <http://groups.google.com/group/bbedit?hl=en> If you have a feature request or would like to report a problem, please email "[email protected]" rather than posting to the group. Follow @bbedit on Twitter: <http://www.twitter.com/bbedit>
