Which BeagleBone do you have?

Gerald



On Mon, Sep 30, 2013 at 9:56 AM, <[email protected]> wrote:

> Thank you Gerald. I'm reading about device tree because I'm using the 3.8
> version of the linux kernel. I'm going to make my LCD as my main display.
> It has capacitive touch panel. The touch has an I2C interface and uses
> FT5x02 driver( I have the C source for this). I think I can understand how
> to make a dts base on the existing dts in the kernel source. However, I am
> still on the process of learning it.
>
>
> On Saturday, September 14, 2013 12:00:37 AM UTC+8, Gerald wrote:
>
>> The 24 bit is standard on all 24 bit displays. There are also 8 bit
>> displays as well. And 16 bit displays. The BBB is setup for  16 bit
>> displays, but you can still use the 24b display.
>>
>> As to whether it will work, a lot of displays can work. You nee dto get
>> help form some one that knows the AM3359 processor.
>>
>> There are several references for LCD that can be found by looking at the
>> schematics for the LCDs that are already on the market, built, and ready to
>> go.
>>
>> http://circuitco.com/support/**index.php?title=BeagleBone_**Capes<http://circuitco.com/support/index.php?title=BeagleBone_Capes>has
>>  a few isted and there others out there as well.
>>
>> Gerald
>>
>>
>>
>> On Fri, Sep 13, 2013 at 10:55 AM, <[email protected]> wrote:
>>
>>> Hi everyone!
>>>
>>> I want to connect an LCD for primary display to my beaglebone black. I
>>> have not yet purchased an LCD because I am still on the process of choosing
>>> which LCD works. I don't have a background on writing drivers and patching,
>>> but I can program and have experienced compiling a linux kernel for an amd
>>> geode singleboard computer in the past.
>>>
>>> After searching the net about LCDs and beaglebone, I learned about the
>>> builtin LCD support of the AM335x processor. So now I looked for LCDs with
>>> similar interface and I came across this: https://www.google.com/**
>>> url?sa=t&rct=j&q=&esrc=s&**source=web&cd=1&ved=0CCwQFjAA&**
>>> url=http%3A%2F%2Fwww.fannal.**com%2Fsupport%2Fdocument-**
>>> download%2Fitem%2Fdownload%**2F13_**f59fd9529e0ce870e8347832c9f482**
>>> 2a.html&ei=**7DAzUvb0FYe4iAfF7IGQBw&usg=**AFQjCNHINBIAaYblpZ1cBXIqXU0qyK
>>> **T6ZQ&sig2=s5nJqjlkH14jVrCn-**oalqw&bvm=bv.52164340,d.aGc&**cad=rja<https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CCwQFjAA&url=http%3A%2F%2Fwww.fannal.com%2Fsupport%2Fdocument-download%2Fitem%2Fdownload%2F13_f59fd9529e0ce870e8347832c9f4822a.html&ei=7DAzUvb0FYe4iAfF7IGQBw&usg=AFQjCNHINBIAaYblpZ1cBXIqXU0qyKT6ZQ&sig2=s5nJqjlkH14jVrCn-oalqw&bvm=bv.52164340,d.aGc&cad=rja>
>>>
>>> It has 24-bit TTL interface. So my questions are:
>>> 1. Is the 24-bit TTL RGB interface stadard? That is, I can just connect
>>> this to the beaglebone with at most editing the pinmux
>>> 2. How do I know if an LCD is compatible with the AM335x processor?
>>> 3. According to the supplier the touch controller is SSD2532. What are
>>> the things do I need to do, to make the touch interface work? Do I have to
>>> make my own driver to interpret touch data from the I2C communication?
>>>
>>> I am looking forward for your responses.
>>>
>>> Thank you very much.
>>>
>>> Sincerely,
>>> kit
>>>
>>>
>>> On Tuesday, May 1, 2012 8:34:50 AM UTC+8, KermM wrote:
>>>
>>>> I've been playing around with my BeagleBone for a few weeks now, and I
>>>> figured it was time to try to connect an LCD to it. After a fair bit of
>>>> digging, kernel-compile, and testing, I've decided that I might as well run
>>>> my questions by the experts to see if you guys can shed some light. First
>>>> of all, what I know and what I've tried:
>>>>
>>>> - I have a 320x240 RGB LCD (with SPI touchscreen) that has either an
>>>> HX8347-A or SSD1289 compatible display driver.
>>>> - The AM335x has an LCDC that supports Raster and LIDD modes. Based on
>>>> the pinout of the display (D0-D15, CS, RS [aka CD], WR, RD, RESET), I
>>>> believe it requires LIDD mode
>>>> - From the 5000-page AM335x manual, I found the proper pin mappings and
>>>> got my display all hooked up.
>>>> - I looked for and found a /drivers/video/ssd1289 module for another
>>>> platform that I could theoretically port
>>>> - I found via http://processors.wiki.ti.com/****index.php/AM335x_LCD_**
>>>> Controlle**r_Driver%27s_Guide<http://processors.wiki.ti.com/index.php/AM335x_LCD_Controller_Driver%27s_Guide>that
>>>>  I should look at the da8xx module for the am335x as a start
>>>> - I downloaded and built the Angstrom source kernel and root image via
>>>> Angstrom's git repository. I also tried the Angstrom Narcissus tool, but
>>>> had less success
>>>> - I managed to build Angstrom successfully, and I managed to perform a
>>>> menuconfig that confirmed that the da8xx driver was configured. I tried as
>>>> built-in and as a module
>>>> - In neither case, performing a console-image build, could I manage to
>>>> actually get anything related to the da8xx to appear in the kernel or as a
>>>> module. Perhaps I need a GUIfied image?
>>>> - Unfortunately, trying to build a full GUI image with gnome and
>>>> friends failed due to bad XML in one of the gdm components
>>>> - I searched through the many files in the Angstrom bitbake
>>>> directories, and found such interesting items as patches for the
>>>> Beagleboard Toys' ULCD7 (which appears to use the Raster mode, not the LIDD
>>>> mode)
>>>> - I tried copying over the kernel source directory from my
>>>> cross-compiling Linux machine to my Beaglebone itself, but ran into myriad
>>>> problems trying to build the da8xx module manually on the 'bone.
>>>>
>>>> At this point, I believe that my plan of attack should be something
>>>> like this:
>>>> - Get the da8xx driver to somehow build, anywhere
>>>> - Insmod it and see if I can use it to get anything to appear on my LCD
>>>> - If not, merge the SSD1289 module I found for another platform as a
>>>> patch / extension to the da8xx driver
>>>> - If and when I get it working as a driver, figure out how to compile
>>>> it directly into the kernel.
>>>>
>>>> Thanks in advance for any feedback, experience, or comments you might
>>>> have; please don't hesitate to ask any additional questions you might have
>>>> about what steps and approaches I have or have not yet tried.
>>>>
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>>
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