Oh well, I got it working. I disconnected the PWM pin in the backlight 
controller an just left it pulled up. I now have a display. But it is a 
console. I though angstrom has gui. What angstrom should I flash my bbb to 
have the GUI? so that I can start with the touch screen now.


On Tuesday, May 1, 2012 8:34:50 AM UTC+8, KermM wrote:
>
> I've been playing around with my BeagleBone for a few weeks now, and I 
> figured it was time to try to connect an LCD to it. After a fair bit of 
> digging, kernel-compile, and testing, I've decided that I might as well run 
> my questions by the experts to see if you guys can shed some light. First 
> of all, what I know and what I've tried:
>
> - I have a 320x240 RGB LCD (with SPI touchscreen) that has either an 
> HX8347-A or SSD1289 compatible display driver.
> - The AM335x has an LCDC that supports Raster and LIDD modes. Based on the 
> pinout of the display (D0-D15, CS, RS [aka CD], WR, RD, RESET), I believe 
> it requires LIDD mode
> - From the 5000-page AM335x manual, I found the proper pin mappings and 
> got my display all hooked up.
> - I looked for and found a /drivers/video/ssd1289 module for another 
> platform that I could theoretically port
> - I found via 
> http://processors.wiki.ti.com/index.php/AM335x_LCD_Controller_Driver%27s_Guidethat
>  I should look at the da8xx module for the am335x as a start
> - I downloaded and built the Angstrom source kernel and root image via 
> Angstrom's git repository. I also tried the Angstrom Narcissus tool, but 
> had less success
> - I managed to build Angstrom successfully, and I managed to perform a 
> menuconfig that confirmed that the da8xx driver was configured. I tried as 
> built-in and as a module
> - In neither case, performing a console-image build, could I manage to 
> actually get anything related to the da8xx to appear in the kernel or as a 
> module. Perhaps I need a GUIfied image?
> - Unfortunately, trying to build a full GUI image with gnome and friends 
> failed due to bad XML in one of the gdm components
> - I searched through the many files in the Angstrom bitbake directories, 
> and found such interesting items as patches for the Beagleboard Toys' ULCD7 
> (which appears to use the Raster mode, not the LIDD mode)
> - I tried copying over the kernel source directory from my cross-compiling 
> Linux machine to my Beaglebone itself, but ran into myriad problems trying 
> to build the da8xx module manually on the 'bone.
>
> At this point, I believe that my plan of attack should be something like 
> this:
> - Get the da8xx driver to somehow build, anywhere
> - Insmod it and see if I can use it to get anything to appear on my LCD
> - If not, merge the SSD1289 module I found for another platform as a patch 
> / extension to the da8xx driver
> - If and when I get it working as a driver, figure out how to compile it 
> directly into the kernel.
>
> Thanks in advance for any feedback, experience, or comments you might 
> have; please don't hesitate to ask any additional questions you might have 
> about what steps and approaches I have or have not yet tried.
>

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