Mirko : Thanks for your answer. Actually, I left Angstrom for a while ( independantly that it's going to be replaced by Debian) so intend to use Debian instead. Nevertheless, I suppose that it's not far from what you have done with Angstrom anyway.
2014/1/13 Mirko Fucci <[email protected]> > > I experienced a simpler way to work with qt embedded for BBB following > Derek Tutorial > http://www.youtube.com/watch?v=kP7uvOu9hoQ where you don't need to cross > compile > QT: > > - install toolchain on your host > - install qt4-embedded on BBB (opkg install qt4-embedded - fors-depends > - create on your host a QT creator version from (/usr/local/angstrom/... > qmake2) > - create your kit to deploy app in BBB > > The only problem i had is that installing qt4-embedded i had no linuxinput > driver support for keyboard (because it'not in the default QT i guess) > so i had to cross-compile qt as shown in Meir tutorial( > http://www.cloud-rocket.com/2013/07/building-qt-for-beaglebone/) with > configure: > > ./configure -v -opensource -confirm-license -prefix /opt/qt -embedded arm > -platform qws/linux-x86-g++ -xplatform qws/linux-am335x-g++ -depths 16,24, > 32 -no-mmx -no-3dnow -no-sse -no-sse2 -no-glib -no-cups -no-largefile -no- > accessibility -no-openssl -no-gtkstyle -qt-mouse-pc -qt-mouse-linuxtp -qt- > mouse-linuxinput -plugin-mouse-linuxtp -plugin-mouse-pc -fast -little- > endian -host-big-endian -no-pch -no-sql-ibase -no-sql-mysql -no-sql-odbc - > no-sql-psql -no-sql-sqlite -no-sql-sqlite2 -no-webkit -no-qt3support -nomake > examples -nomake demos -nomake docs -nomake translations > -qt-kbd-linuxinput > > then to make mouse and keyboard work you have copy plugins dir in /opt/qt > from your host to Beaglebone black and export like this before run your app: > > QWS_MOUSE_PROTO = "LinuxInput:/dev/input/touchscreen0 > MouseMan:/dev/input/mouse1" Touchscreen and mouse > > QWS_KEYBOARD = "LinuxInput:/dev/input/event2 > LinuxInput:/dev/input/event3:keymap=.../it.qmap" LDC keys and my usb > keyboard mapped to italian layout > > QT_PLUGIN_PATH = "/opt/qt/plugins" needed for keyboard and MouseMan drivers > > It was very but at the end everything works fine ! > > > > > > > > > > > Il giorno venerdì 10 gennaio 2014 22:18:22 UTC+1, [email protected] ha > scritto: > >> I used the instructions and got a working BBB with a CAP LCD7. However I >> needed to cut the eMMC lines to the LCD CAP (BeagleToys one), it is a A3 >> Ref but still did not work, but the site say is 100% BBB compatible.. ha ha >> . The only thing that does not work is the mouse when used with the LCD >> CAP, but that is not a problem to me as I used the touch screen. I made a >> document up with the instructions as I had to change some things to get the >> GUI , GDD and LCD cap working. >> >> I also think QT creator has a bug , one has to delete the xx.user file >> and then setup the kit, else you cannot change the kit, it still uses the >> original kit. So just be sure to select the correct kit when started after >> the .user file was was deleted. >> >> It works great !! >> >> >> Building and setting up QT environment for BeagleBone >> >> There are too few information available on how to easily setup QT >> environment for building Beaglebone applications (command line or GUI). In >> this tutorial we will compile QT and setup the environment from scratch. >> 1. My environment >> >> - >> >> Host: Ubuntu 13.10 64bit (VB) >> - >> >> Target: BeagleBone Black running Angstrom >> - >> >> QT: 4.8.5 >> >> 2. Setup Angstrom cross-compile toolchain for Linux >> >> Download : >> >> - >> >> angstrom-2011.03-x86_64-linux-armv7a-linux-gnueabi- >> >> toolchain-qte-4.6.3.tar.bz2<http://www.angstrom-distribution.org/toolchains/angstrom-2011.03-x86_64-linux-armv7a-linux-gnueabi-toolchain-qte-4.6.3.tar.bz2> >> for 64bit host or >> - >> >> angstrom-2011.03-i686-linux-armv7a-linux-gnueabi- >> >> toolchain-qte-4.6.3.tar.bz2<http://www.angstrom-distribution.org/toolchains/angstrom-2011.03-i686-linux-armv7a-linux-gnueabi-toolchain-qte-4.6.3.tar.bz2> >> for x86 (or download more recent version at >> >> http://www.angstrom-distribution.org/toolchains/). >> - >> >> https://googledrive.com/host/0B3Z340LOBulvMG5NRmNlZEppSEE >> >> Run >> >> $> tar -C / -xjf angstrom-2011.03-i686-linux-armv7a-linux-gnueabi- >> toolchain-qte-4.6.3.tar.bz2 >> 3. Download and un-tar QT >> >> > wget http://download.qt-project.org/official_releases/qt/4.8/ >> 4.8.5/qt-everywhere-opensource-src-4.8.5.tar.gz >> >> > tar -xzf qt-everywhere-opensource-src-4.8.5.tar.gz >> >> > mv qt-everywhere-opensource-src-4.8.5 qt-4.8.5-beagle >> >> >> 4. Create qmake.conf >> >> > cd qt-4.8.5-beagle >> >> > mkdir ./mkspecs/qws/linux-am335x-g++ >> >> > cp ./mkspecs/qws/linux-arm-g++/qplatformdefs.h >> ./mkspecs/qws/linux-am335x-g++ >> >> > touch ./mkspecs/qws/linux-am335x-g++/qmake.conf >> >> >> Add the following to qmake.conf with your favorite editor: >> >> # >> >> # qmake configuration for building with arm-linux-g++ >> >> # >> >> include(../../common/linux.conf) >> >> include(../../common/gcc-base-unix.conf) >> >> include(../../common/g++-unix.conf) >> >> include(../../common/qws.conf) >> >> >> >> # modifications to g++.conf >> >> #Toolchain >> >> >> >> #Compiler Flags to take advantage of the ARM architecture >> >> QMAKE_CFLAGS_RELEASE = -O3 -march=armv7-a -mtune=cortex-a8 -mfpu=neon >> -mfloat-abi=softfp >> >> QMAKE_CXXFLAGS_RELEASE = -O3 -march=armv7-a -mtune=cortex-a8 -mfpu=neon >> -mfloat-abi=softfp >> >> >> >> QMAKE_CC = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/gcc >> >> QMAKE_CXX = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/g++ >> >> QMAKE_LINK = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/g++ >> >> QMAKE_LINK_SHLIB = /usr/local/angstrom/arm/arm- >> angstrom-linux-gnueabi/bin/g++ >> >> >> >> # modifications to linux.conf >> >> QMAKE_AR = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/ar cqs >> >> QMAKE_OBJCOPY = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/ >> objcopy >> >> QMAKE_STRIP = /usr/local/angstrom/arm/arm-angstrom-linux-gnueabi/bin/ >> strip >> >> >> >> load(qt_config) >> 5. Configure QT embedded >> >> ./configure -v -opensource -confirm-license -prefix /opt/qt -embedded arm >> -platform qws/linux-x86-g++ -xplatform qws/linux-am335x-g++ -depths >> 16,24,32 -no-mmx -no-3dnow -no-sse -no-sse2 -no-glib -no-cups -no-largefile >> -no-accessibility -no-openssl -no-gtkstyle -qt-mouse-pc -qt-mouse-linuxtp >> -qt-mouse-linuxinput -plugin-mouse-linuxtp -plugin-mouse-pc -fast >> -little-endian -host-big-endian -no-pch -no-sql-ibase -no-sql-mysql >> -no-sql-odbc -no-sql-psql -no-sql-sqlite -no-sql-sqlite2 -no-webkit >> -no-qt3support -nomake examples -nomake demos -nomake docs -nomake >> translations -qt-mouse-tslib >> 6. Build and install >> >> > make -j 4 >> >> > sudo make install >> 7. Install Qt SDK (lib) we built previously on your board >> >> Make sure you beaglebone is connected to your host (assume ip >> =192.168.7.2 USB) >> >> - >> >> ssh to your beaglebone (ssh [email protected]) >> >> >> - >> >> Create dir structure from your prefix: >> >> > root@beaglebone:/# mkdir /opt >> >> >> > root@beaglebone:/# mkdir /opt/qt >> >> > opkg install tslib-calibrate >> >> > ts-all >> >> > ts-calibrate (calibrate all points) >> >> > update-rc.d -f gdm remove >> >> > systemctl disable gdm.service >> >> > reboot >> >> >> - >> >> Copy lib from your host to beagle (after reboot): >> >> > scp -r /opt/qt/lib [email protected]:"/opt/qt" >> - >> >> Add the lib directory to path by editing /etc/profile and adding: >> >> PATH="...:/opt/qt/lib" >> - >> >> NS run applications preceding with >> - >> >> export QWS_MOUSE_PROTO=LinuxInput:/dev/input/eventx >> >> Note x could be 0 or 1 depending on your setup >> >> AND >> - >> >> ./xxxxx -qws where xxxx is your application >> >> 8. Download, install and configure QT Creator >> >> I suggest installing QT Creator using regular installer: >> >> Download >> - >> >> >> qt-creator-linux-x86-opensource-2.8.0.run<http://download.qt-project.org/official_releases/qtcreator/2.8/2.8.0/qt-creator-linux-x86-opensource-2.8.0.run> >> for >> x86 or >> - >> >> >> qt-creator-linux-x86_64-opensource-2.8.0.run<http://download.qt-project.org/official_releases/qtcreator/2.8/2.8.0/qt-creator-linux-x86_64-opensource-2.8.0.run> >> for >> 64bit >> >> > chmod +x qt-creator-linux-x86_64-opensource-2.8.0.run >> /qt-creator-linux-x86_64-opensource-2.8.0.run >> - >> >> Follow installation Wizard >> - >> >> Run Angstrom toolchain environment setup: >> >> > . /usr/local/angstrom/arm/environment-setup >> >> Test with > qmake2 and see if it response without error(not existing) >> >> Open Qt Creator and >> - >> >> Configure *Qt version * >> >> >> 1. Go to Tools->Options->Build & Run->Qt Versions and click *Add * >> >> >> 2. Select qmake.conf from /opt/qt/bin >> >> >> 3. Click *Ok * >> >> >> - >> >> Configure target *device connection* >> >> >> 1. Go to Tools->Options->Devices >> >> >> 2. Click Add and select *Generic Linux Device * >> >> >> 3. Add IP 192.168.7.2, User: root >> >> >> 4. Set name to “Beaglebone” >> >> >> 5. Click Ok >> >> >> - >> >> Configure *Compiler * >> >> >> 1. Go to Tools->Options->Build & Run->Compilers and click Add->GCC >> >> >> 2. Select compiler path: >> /usr/local/angstrom/arm/bin/arm-angstrom-linux-gnueabi-g++ >> >> >> >> 3.Click Ok >> >> >> - >> >> Configure* Kit * >> >> >> 1. Go to Tools->Options->Build & Run->Kits and click Add >> >> >> 2. Call new kit Beaglebone >> >> >> 3. Select device type: “Generic Linux Device” >> >> >> 4. Select the device you previously created >> >> >> 5. Select compiler you created >> >> >> 6. Select Qt version you created >> >> >> - >> >> Select GDK path as >> /usr/local/angstrom/arm/bin/arm-angstrom-linux-gnueabi-gdk >> >> >> >> 1. Click Ok (not found !! ) >> - >> >> Configure GDB >> >> 1 Goto Tools > Options > Build & Run, >> >> 2. set Debugger > Edit to /usr/local/angstrom/arm/bin/ >> arm-angstrom-linux-gnueabi-gdb >> >> 9. Build Qt application >> >> - >> >> Create new project (File->New project->Qt Project->Qt Console >> application) >> - >> >> Edit your project (.pro) file >> - >> >> Add the following after “TARGET=…” line: >> >> target.files = <YOUR EXECUTABLE NAME> >> >> >> target.path = /home/root >> >> >> INSTALLS = target >> - >> >> Go to Projects -> Run, you should see on “Files to deploy” table your >> “target” settings >> >> >> - >> >> Now you are ready to build and deploy you project on your target >> board >> >> >> - >> >> The following example application should print Hello world inside >> your console: >> >> #include <QCoreApplication> >> >> #include <iostream> >> >> >> int main(int argc, char *argv[]) >> >> { >> >> QCoreApplication a(argc, argv); >> >> std::cout << "hello world" << std::endl; >> >> return a.exec(); >> >> } >> >> >> >> >> -- > For more options, visit http://beagleboard.org/discuss > --- > You received this message because you are subscribed to a topic in the > Google Groups "BeagleBoard" group. > To unsubscribe from this topic, visit > https://groups.google.com/d/topic/beagleboard/mb1R6NF5RH4/unsubscribe. > To unsubscribe from this group and all its topics, send an email to > [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. 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