Building a mono program on a Windows (or other) box then running it on the 
BBB is trivial, except that there are a few pieces of Mono that are not 
automatically supported on the ARM. Hard float being the one we ran into 
and had to recompile Mono with a patch.

If you are talking about actually running the program via the IDE in debug 
mode where the IDE is on one box and the program itself is running on the 
BBB, I'm told this may  be do-able but did not work for me. I tried this 
over a year ago, so I don't recall the details, but eventually gave up. I 
think the issue was that the debugger uses signals in a conflicting way. 
Check the Mono forum - I think there was some discussion of this.

At the time I was looking at this there was no BBB, just BBW.. With the BBB 
and HDMI you ought to be able to run MonoDevelop directly on the BBB and 
debug within it.

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