I am not sure if you mean remote debug or not. But you *can* have a setup that uses TFTP/NFS ( or even just NFS ) where the cross compile system ( a PC ) builds an executable in a shared directory that the BBB has access to. Then once built the executable could be run directly on the BBB.
As far as remote debugging goes, I have no personal hands on with this yet, but understand that GDB in this context does not work properly yet. Having had experience with .NET personally, I also sought information on Mono on the distro I chose ( Debian wheezy ), and many of the runtimes seem to be missing. So, I instead chose to learn more about nodejs, and in this context nodejs at least for my own uses seems to be a more complete solution. Technically as long as the IDE lets you configure the various tools in it, you should be able to use it. For visual studio you would need to own a copy of a professional version ( recent copy ) and write or buy a plugin for it. Otherwise, you could use a makefile project and "rig" it to work. Eclipse is very flexible and should work, but you need to know a bit about how to set that up, and the toolchain you're using. Personally, I had been using code::blocks for GCC . . . but thats a bit different from Mono. I might work though . . . On Thu, Jan 23, 2014 at 7:12 AM, mickeyf <[email protected]> wrote: > > Building a mono program on a Windows (or other) box then running it on the > BBB is trivial, except that there are a few pieces of Mono that are not > automatically supported on the ARM. Hard float being the one we ran into > and had to recompile Mono with a patch. > > If you are talking about actually running the program via the IDE in debug > mode where the IDE is on one box and the program itself is running on the > BBB, I'm told this may be do-able but did not work for me. I tried this > over a year ago, so I don't recall the details, but eventually gave up. I > think the issue was that the debugger uses signals in a conflicting way. > Check the Mono forum - I think there was some discussion of this. > > At the time I was looking at this there was no BBB, just BBW.. With the > BBB and HDMI you ought to be able to run MonoDevelop directly on the BBB > and debug within it. > > -- > For more options, visit http://beagleboard.org/discuss > --- > You received this message because you are subscribed to the Google Groups > "BeagleBoard" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
