Made no difference adding the -Djavafx.platform=eglfb VM parameter. Not 
highly knowledgeable about Minecraft but does the game use Java2D?

On Friday, 20 June 2014 16:14:05 UTC+12, RobertCNelson wrote:
>
> On Thu, Jun 19, 2014 at 9:30 PM, Nick Apperley <[email protected] 
> <javascript:>> wrote: 
> > Robert, 
> > 
> > Thank you for helping out, highly appreciated. Now I am at a difficult 
> > position where the ball is in TI's court with properly implementing the 
> EGL 
> > 2 APIs. No JavaFX programs can be run on the BBB via the frame buffer 
> until 
> > that issue is resolved. At least the SGX demos are working fine now so 
> there 
> > is some hope on getting the GPU utilised throughout the OS (Debian, 
> Ubuntu 
> > etc). 
>
> Does it make any difference if you force eglfb mode? 
>
> java -Djavafx.platform=eglfb -jar xyz 
>
> (i couldn't get it to work with minecraft, it still wanted x11..) 
>
> Regards, 
>
> -- 
> Robert Nelson 
> http://www.rcn-ee.com/ 
>

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