Well, I have the SGX stuff working with the 3.8 kernel. I do also have Qt 5.3.2 built and working. I have not had a chance to try the opengl platform on qt yet though. This 3.8 kernel is using the Angstrom-Cloud9-IDE-GNOME-eglibc-ipk-v2012.12-beaglebone-2013.09.05.img rootfs. I cross compiled on a 12.04 ubuntu host with the CodeSourcery toolchain.
So, for the TI 4.10.00.01 graphics SDK to work with the 3.8 kernel, there are several patches that will be required. Some of these I got off the TI sitara forum, and the others I developed myself by backporting the 5.01.01.01 graphics sdk. I can tell you that without the patches, the 4.10 sdk will never work with 3.8! I am using the RobertCNelson 3.8 kernel at the moment, but I am pretty sure the "official" beagle repository 3.8 kernel will work also. There are changes to get the device node added, but there are also some timer related changes. I will try to release some patch files later, once I get things tidied up a bit. I am able to run all the 4.10 sdk ogles demos and they seem to run pretty smooth on the boneblack, and I am running them using a 7" LCD...looks pretty good! This is using soft floating point at the moment, so there is room for improvement. -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
