Andrew,

I'm trying to follow your instructions, but in:  

*/lib/modules/4.9.78-ti-r94/kernel/drivers/video*

There is no logo folder.

How can I find the location of the logo?

Contents of kernel/drivers:

*atm*    *bluetooth*  *char*  *gpu*  *hsi*    *i2c*  *input*  *md*     *mfd*   
*mmc*  *net*  *power*  *pwm*         *rpmsg*  *scsi*  *staging*  *thermal*  
*uio*  *uwb*    *virtio*  *watchdog*

*block*  *cdrom*      *gpio*  *hid*  *hwmon*  *iio*  *leds*   *media*  
*misc*  *mtd*  *nfc*  *pps*    *remoteproc*  *rtc*    *spi*   *target*   
*tty*      *usb*  *video*  *w1*



On Tuesday, May 27, 2014 at 10:46:42 AM UTC-4, Andrew Henderson wrote:
>
> I build custom splash screens into my kernel for my projects.  Here is the 
> information that you need:
>
> 1. The framebuffer penguin logo in the corner represents the number of 
> processors detected.  One penguin logo means one processor.  That is the 
> original intended purpose of the logo.  This same technique will work with 
> other Linux platforms, but you'll see multiple splash screens on multicore 
> platforms.
>
> 2. The logo can be stored in 4-bit (16 color) or pseudo 8-bit (224 color) 
> formats.
>
> 3. The logo for the 224-color image is stored in the kernel source at 
> drivers/video/logo/logo_linux_clut224.ppm
>
> 4. The logo is positioned in the upper-left corner.  Replacing that logo 
> with another logo still results in the new logo being positioned in the 
> upper-left corner.
>
> 5. The logo can have a max width of 1280 pixels.  If it is wider than 
> that, nothing will show up.
>
> To create a .ppm suitable as a splash, I start with a 256-color PNG. Once 
> I have one that I like, I convert it using the following command:
>
> $ pngtopnm [IMAGE.PNG] | ppmquant -fs 223 | pnmtoplainpnm > 
> [KERNEL_ROOT]/drivers/video/logo/logo_linux_clut224.ppm
>
> Make sure that you backup the original penguin logo (original 
> logo_linux_clut224.ppm file), as this command will replace it with your new 
> one.
>
> Once you have the new .ppm file in place within the kernel tree, rebuild 
> the kernel.  The logo image is compiled into the kernel itself.  Copy your 
> new kernel into place on the boot partition of your microSD, point the 
> uEnv.txt to it if you have a new name for your kernel, and away you go.
>
> Andrew
>
>
> On Monday, May 19, 2014 5:13:59 PM UTC-4, Mirko Fucci wrote:
>>
>>
>> Hi everyone,
>>
>> i wonder if is possible to change startup logo in beaglebone black: it's 
>> the penguin on the top left part of the screen. 
>>
>> Alternatively is possible to remove the logo?
>>
>> Thanks everyone !!
>>
>>
>>

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