On 7/1/20 4:29 am, [email protected] wrote:
>     Writing directly to screen memory avoids the main program wasting any 
> time waiting for e.g. a serial controller
>     buffer or a linux printf()/puts()/write() tty buffer flush to push out 
> a combo of ANSI cursor positioning to redraw
>     the counters, and avoids the user seeing the text "wipe" as the 
> counters are redrawn, seeing partially drawn
>     characters, and a text cursor flying all around the updating counters 
> (looks terribly ugly).

So instead of writing maybe 20×5 characters to redraw a counter, you
believe re-rendering and re-painting a 160×40 pixels is going to be faster?

-- 
Stuart Longland (aka Redhatter, VK4MSL)

I haven't lost my mind...
  ...it's backed up on a tape somewhere.

-- 
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