On 7/1/20 4:29 am, [email protected] wrote: > Writing directly to screen memory avoids the main program wasting any > time waiting for e.g. a serial controller > buffer or a linux printf()/puts()/write() tty buffer flush to push out > a combo of ANSI cursor positioning to redraw > the counters, and avoids the user seeing the text "wipe" as the > counters are redrawn, seeing partially drawn > characters, and a text cursor flying all around the updating counters > (looks terribly ugly).
So instead of writing maybe 20×5 characters to redraw a counter, you believe re-rendering and re-painting a 160×40 pixels is going to be faster? -- Stuart Longland (aka Redhatter, VK4MSL) I haven't lost my mind... ...it's backed up on a tape somewhere. -- For more options, visit http://beagleboard.org/discuss --- You received this message because you are subscribed to the Google Groups "BeagleBoard" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/beagleboard/dd7dda51-3352-680d-9101-78737caa2122%40longlandclan.id.au.
