<https://lh3.googleusercontent.com/--BKbB-FmKuc/WNQAh6V3tYI/AAAAAAAAACE/Wke8aOOqKAEg4knkcKJjI5jwCj7FBlsAQCLcB/s1600/%25CE%25A3%25CF%2584%25CE%25B9%25CE%25B3%25CE%25BC%25CE%25B9%25CF%258C%25CF%2584%25CF%2585%25CF%2580%25CE%25BF%2B%25CE%25BF%25CE%25B8%25CF%258C%25CE%25BD%25CE%25B7%25CF%2582%2B%2528131%2529.png>
Adrian I did what it says on the wiki and everything seems fine..But when I 
run the beet import command I got this:

<https://lh3.googleusercontent.com/--BKbB-FmKuc/WNQAh6V3tYI/AAAAAAAAACE/Wke8aOOqKAEg4knkcKJjI5jwCj7FBlsAQCLcB/s1600/%25CE%25A3%25CF%2584%25CE%25B9%25CE%25B3%25CE%25BC%25CE%25B9%25CF%258C%25CF%2584%25CF%2585%25CF%2580%25CE%25BF%2B%25CE%25BF%25CE%25B8%25CF%258C%25CE%25BD%25CE%25B7%25CF%2582%2B%2528131%2529.png>


Τη Τετάρτη, 22 Μαρτίου 2017 - 3:58:01 μ.μ. UTC+2, ο χρήστης Adrian Sampson 
έγραψε:
>
> We also have advice about installing an “editable” git checkout on the 
> wiki:
> https://github.com/beetbox/beets/wiki/Hacking
>
> On Mar 22, 2017, at 9:54 AM, Fabrice Laporte <[email protected] 
> <javascript:>> wrote:
>
> So you have two copies of beets : one installed on your system, and the 
> one in the cloned repo.
> To test your edits you want to run beets from your repo, like ./beet (the 
> "./" is important here)
>
> Le mercredi 22 mars 2017 13:48:33 UTC+1, Spiros C a écrit :
>>
>> I have another question Adrian,
>> I installed beets with the pip install beets command and then i forked 
>> and cloned the repo in my copmuter..I noticed that changing the code in the 
>> cloned folder doesnt affect the program.. Where are the code files that I 
>> have to interfere with, in order to change beets (which is installed in my 
>> computer)??
>> Thanks,
>> Spiros
>>
>> Τη Τετάρτη, 22 Μαρτίου 2017 - 2:00:58 μ.μ. UTC+2, ο χρήστης Spiros C 
>> έγραψε:
>>>
>>> Thanks a lot Adrian!!
>>>
>>> Τη Τετάρτη, 22 Μαρτίου 2017 - 1:57:40 μ.μ. UTC+2, ο χρήστης Adrian 
>>> Sampson έγραψε:
>>>>
>>>> That part of the code just sets up the pipeline; it doesn't actually do 
>>>> any work. You may want to try modifying the code where the interactive 
>>>> prompts occur, in commands.py.
>>>>
>>>> Adrian
>>>>
>>>> On Mar 22, 2017, at 6:45 AM, Spiros C <[email protected]> wrote:
>>>>
>>>> Greetings,
>>>> I am trying to fix my first issue on beets.. I chose this one: 
>>>> https://github.com/beetbox/beets/issues/2366
>>>> I found out tha the bell sound can be generated by using this 
>>>> command: print('\a')
>>>> I added this command in importer.py in line 308 like this:
>>>>     if self.config['autotag']:
>>>>                 stages += [lookup_candidates(self), user_query(self)]
>>>>                 print('\a')
>>>>             else:
>>>>                 stages += [import_asis(self)]
>>>>                 print('\a')
>>>>
>>>> However when I use the autotagger and I am asked to interact I hear 
>>>> nothing. What have I done wrong??
>>>> Thanks a lot,
>>>> Spiros 
>>>>
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>>>>
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