Any hint is greatly appreciated, thanks.
SystemWindow new
openInWorld;
position: 0 @ 0;
extent: World extent
You have to open the window first, because sending #openInWorld asks
your model for the bounds and therefor resets anything you set
manually.
Cheers,
Lukas
--
Lukas Renggli
http://www.lukas-renggli.ch
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