3D Image can't use TILE_X in skl so change to default TILING MODE to TILE_Y.
Signed-off-by: Yang Rong <rong.r.y...@intel.com> --- src/cl_mem.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/cl_mem.c b/src/cl_mem.c index 36ef2ce..2ec89a4 100644 --- a/src/cl_mem.c +++ b/src/cl_mem.c @@ -663,7 +663,8 @@ cl_image_tiling_t cl_get_default_tiling(cl_driver drv) if (!initialized) { // FIXME, need to find out the performance diff's root cause on BDW. - if(cl_driver_get_ver(drv) == 8) + // SKL's 3D Image can't use TILE_X, so use TILE_Y as default + if(cl_driver_get_ver(drv) == 8 || cl_driver_get_ver(drv) == 9) tiling = CL_TILE_Y; char *tilingStr = getenv("OCL_TILING"); if (tilingStr != NULL) { -- 2.1.0 _______________________________________________ Beignet mailing list Beignet@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/beignet