We have a similar problem with IEEE floats and underflow. All old programs are written under the assumption that precision is not lost in division and multiplication operations. All old error estimations are based on this assumption. All these programs now give random results and have to be retested and rewritten, or we have to find a way to get an exception when we have an underflow. /Erling

On 2017-10-15 13:42, Erling Hellenäs wrote:
Is there a result of this factual discussion we could study?
As I see it the programmer is responsible for creating a program that gives correct results in the domains in which it is specified to give correct results. If modulo gives correct results only in a certain domain, this domain should be clear from the specification. The programmer who uses it is then responsible for controlling inputs and outputs, that they are in the correct domains. However, since this makes the programs much more complicated, we mostly create programs which verify their inputs and  outputs, and if not in the domains in which the results are correct, we issue an error or exception. Then there is a question of compatibility. Programs were created before the change to 64 bit integers. The programmer verified their function, but the verification is no longer valid, so these programs have to be retested and rewritten, or we are stuck with tools and systems which give the users random results, and which are therefore not useful any more. /Erling

On 2017-10-14 21:19, Don Guinn wrote:
I think we have had a factual discussion on the molulo problem. We just
haven't found a good solution to the problem. Larger precision only moves the problem. It does not fix it. None of the possible solutions presented
so far seem satisfactory because there are so many ways for them to fail
anyway, if it is assumed that coming up with a residue of zero is really
wrong when the numbers presented to residue exceed known precision limits.

We learned several good things in this exercise. One, the square root of an integer perfect square stays integer. Two, we can't count on conversion of
integer to float to be exact. Three, solutions to problems must be
realistic. There will almost always be compromises and tradeoffs. We must watch answers we get as was done by whoever asked the question in the first
place. That he asked the question is most important. It now makes us all
aware of some possible problems we can get into when pushing the limits of
the hardware and software.

As to spinoffs. It is great for people to explore alternative solutions to programming language problems, whether J, C or any other language. But they
are explorations. That doesn't mean that they will stand for the test of
time. Ken and many others spent a lot of careful designing J. It is
important to fully understand their work before trying to "improve" on what
they did.

On Sat, Oct 14, 2017 at 12:32 PM, Erling Hellenäs <[email protected]>
wrote:

Hi all !

I think all problems should be put into the bugtracker and that there
should be factual discussions about how to solve them, so that, should
anyone want to finance or merge a solution, they can do so.
If we deny that any problems exist there will be no development.
If we turn all requests for change down there will be no development.
People are cloning J and are willing to supply their patches for free. If
we don't cooperate with them there will be no development.

Cheers,

Erling Hellenäs




On 2017-10-14 19:14, Don Guinn wrote:

I think that you are making this out to be a big problem. I don't think it
is. We have much bigger problems with coming up with good solutions to
problems. Scaling is one of the biggest. That J deals with numbers as
numbers, not as integer or float or whatever and does not predefine limits
on array sizes removes many of the problems found in traditional
programming languages. At the same time it generates other problems like
double float cannot represent all 64 bit integers resulting in loss of
precision with automatic conversion of integer to float.

Whether the benefits of J's approach outweigh the disadvantages depends on
whom you ask. But possible solutions like those you suggested are only
partial solutions. We need to watch for things that don't make sense,
whether caused by our design, or the design of the programming language.
They all have lots of gotchas.

On Sat, Oct 14, 2017 at 9:11 AM, Erling Hellenäs <
[email protected]>
wrote:

Hi all!
We now have an additional proposed solution from Raul, using extended
precision and rationals instead of integers.

Any more proposed solutions?

Opinions about the proposed solutions?

Cheers,

Erling Hellenäs



On 2017-10-13 22:28, Erling Hellenäs wrote:

Hi all!
You moved to 64 bit integer. You can't go back. Now there is a serious
problem? You have to determine how to solve it?
The simple solution is to move to quad precision floats? Is it possible to add support for keeping the integers ? The ability to do all integer arithmetic on integers? To stop auto-converting to floats? To internally
work with quad precision floats in integer arithmetics?
Maybe you could add support for the new IEEE decimal standard? Move
integer arithmetic to them?
Are there other solutions?

Cheers,

Erling Hellenäs

On 2017-10-08 16:54, Don Guinn wrote:

I realize this is stating the obvious, but the loss of precision is the
result of 64 bit integer support. Previously "upgrading" a number from integer to float was exact. Though the residue problem for very large numbers still existed, at least it didn't involve loss of precision.

It's my personal opinion that one should always be careful when working around the limits of a system. But what should be done when things go a
little crazy around those limits? It is unfortunate that IEEE only
implemented indeterminate (_.) when it could have set other flags in
the
unused bit configuration to indicate things like underflow, but not
zero
or
overflow but not infinity. But they didn't.

A while back J had an option for upgrade to go to rational instead of float. It was useful in labs to more easily show interesting properties
of
numbers. Is that option still around? If so it could be used in mod as
an
option. But it cannot be always known that the number will eventually
be
used in mod. And many transcendental verbs must go to float.

Current hardware now supports quad precision float, at least some do.
If
quad float were used then the loss of precision goes away when
converting
64 bit integer to float. But that doubles the size of float, and even though memory is getting huge it's still a concern for big problems.
Not
to
mention that quad float is probably slower than double float. And it
may
not be supported on all hardware, similar to the AVX problem.

IBM's PLI has an interesting approach to precision. You told it (in
decimal
digits) the largest numbers you will deal with and the number of digits
after the decimal. Then it picked the best way to store the numbers
given
available hardware. In J we have 64 bit integers and floats with maybe
16
significant decimal digits and a tremendous range for exponents. Most problems we deal with don't need such big numbers. An argument many use against J in that it uses so much memory for small numbers. Perhaps a global setting with Foreign Conjunction could give a similar choice for
J.
I would argue against it saying things like single/double/quad float or 16/32/64 bit integers, but specify what range and significance is need
and
let J choose how to handle it. Including totally ignoring it for some implementations. Supporting this could make the J engine larger, but
nobody
seems too concerned with the monstrous size Qt.

Whatever happened with the idea bouncing around of defining a floating point of arbitrary size and precision like with extended integers and
rationals?

And now IEEE has a decimal float standard. Right now it seems that only
IBM
has implemented it in hardware. But think of all the confusion we see
when
decimal numbers like 1.1 are not represented exactly in J.

Maybe I rambled a bit. But this all involves problems when, for one
reason
or another, the hardware can't handle needed precision.
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