Zach Reiter wrote:
> Does the pickcube demo do what you want?

That would probably work for something as regular as
a checker board.

However, it wouldn't work for something more complex.

For example, if I wanted to write a geometry editor:
where a person could drag regular solids into the
opengl scene, then modify them by dragging vertices
around, gluing vertices, edges or faces together,
and so on, the approach in the pickcube demo would
be inadequate.

-- 
Raul
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