Thanks for reopening this bug. I hope this gets fixed soon as it happened to me for the second time last night. On both occasions it took twenty minutes or so before the player would "lock on" to slimserver. Once the connection "stabilized" (for lack of a better term) the player worked flawlessly but it's a hassle attemting to connect, shutting off the player, shutting down slimserver, starting it up again, etc. in order to obtain a connection.
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