Mark Lanctot;249750 Wrote: 
> However, it's not a bug that can be fixed without a drastic shift of CPU
> power to the server (which would entail extensive or total redesign of
> the way SS/SC works) or an upgrading of the CPU in the player, which
> will happen only with a new design.  It's probably enough that the bug
> report is there, and if the player becomes powerful enough to handle RG
> and the spectrum screensaver simultaneously with 24/96 material, it will
> solve your issue provided it's indeed the same problem (and if it isn't,
> it should be a different bug report).

I don't understand your comments.  The datasheet clearly states that
the Transporter supports 24/96 - in fact, it's a well known
differentiator over the SB3.  So if it doesn't, it's has to be a bug. 
Obviously I'm giving Slimdevices the benefit of the doubt that they
wouldn't be advertising a capability their product can't perform.

I turned off the visualizer and nothing changed.  I'm really doing very
little other than trying to play the material.


-- 
thomsens
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