Man, it must have been one of those nights … thanks for the hint :-) I
-should- have been able to read
»Slim::Networking::SqueezeNetwork::PrefSync::« … *grin*

Still I think there should be some "unsync all" option that could be
used even if the player(s) aren’t connected (and not shown), don’t you
think?


-- 
Moonbase

Moonbase: 'The Problem Solver' (http://www.kaufen-ist-toll.de/moonbase)
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