>Phil, it's that initial "nothing" case that really worries me. Boom >still relies on a server-side fallback when the stream doesn't work, and >then will fallback to a client-side tone when the server is not >connected. From what you report it sounds like your radio stream has not >been reliably connected to, and in the case of the fallback alarm >sounding the Boom worked as designed. However, that first behavior needs >fixing regardless. If you can reproduce this with player.alarmclock set >to debug, that would probably be the best information to gather. > Okay, I'll enable player.alarmclock, and leave my server unchanged for a few days to see if it occurs again.
Note that there wasn't anything in the logs to indicate any issue with connectivity. _______________________________________________ beta mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/beta
