Revision: 17190
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17190
Author:   broken
Date:     2008-10-23 03:52:04 +0200 (Thu, 23 Oct 2008)

Log Message:
-----------
and more debugging

Modified Paths:
--------------
    branches/sim_physics/source/blender/render/intern/source/convertblender.c
    branches/sim_physics/source/blender/render/intern/source/volumetric.c

Modified: 
branches/sim_physics/source/blender/render/intern/source/convertblender.c
===================================================================
--- branches/sim_physics/source/blender/render/intern/source/convertblender.c   
2008-10-23 01:40:49 UTC (rev 17189)
+++ branches/sim_physics/source/blender/render/intern/source/convertblender.c   
2008-10-23 01:52:04 UTC (rev 17190)
@@ -3094,6 +3094,7 @@
                                        do_autosmooth= 1;
                        
                        if ((ma->material_type == MA_VOLUME) && 
(ma->vol_shadeflag & MA_VOL_PRECACHESHADING)) {
+                               printf("before add_vol_precache \n");
                                add_vol_precache(re, obr, ma);
                        }
                }
@@ -4927,8 +4928,10 @@
                                make_sss_tree(re);
                
                if(!re->test_break())
-                       if(re->r.mode & R_RAYTRACE)
+                       if(re->r.mode & R_RAYTRACE) {
+                               printf("before volume_precache \n");
                                volume_precache(re);
+                       }
        }
        
        if(re->test_break())

Modified: branches/sim_physics/source/blender/render/intern/source/volumetric.c
===================================================================
--- branches/sim_physics/source/blender/render/intern/source/volumetric.c       
2008-10-23 01:40:49 UTC (rev 17189)
+++ branches/sim_physics/source/blender/render/intern/source/volumetric.c       
2008-10-23 01:52:04 UTC (rev 17190)
@@ -888,11 +888,14 @@
        
        R = *re;
 
+       if (G.rt==5) printf("before create raytree \n");
        /* create a raytree with just the faces of the instanced ObjectRen, 
         * used for checking if the cached point is inside or outside. */
        tree = create_raytree_obi(obi, bbmin, bbmax);
        if (!tree) return;
 
+       if (G.rt==5) printf("after create raytree \n");
+
        /* Need a shadeinput to calculate scattering */
        memset(&shi, 0, sizeof(ShadeInput)); 
        shi.depth= 1;
@@ -918,6 +921,8 @@
                return;
        VecMulf(voxel, 1.0f/res);
        
+       if (G.rt==5) printf("before alloc \n");
+       
        obi->volume_precache = MEM_callocN(sizeof(float)*res_3*3, "volume light 
cache");
        
        /* Iterate over the 3d voxel grid, and fill the voxels with scattering 
information
@@ -986,6 +991,8 @@
        ObjectInstanceRen *obi;
        VolPrecache *vp;
 
+       if (G.rt==5) printf("precache obs: %d \n", 
BLI_countlist(&re->vol_precache_obs));
+
        for(vp= re->vol_precache_obs.first; vp; vp= vp->next) {
                for(obi= re->instancetable.first; obi; obi= obi->next) {
                        if (obi->obr == vp->obr) 


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