Revision: 17300
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17300
Author: ben2610
Date: 2008-11-02 19:41:24 +0100 (Sun, 02 Nov 2008)
Log Message:
-----------
VideoTexture: fix compile error with GLint in ImageViewport under osx, part 2
Modified Paths:
--------------
trunk/blender/source/gameengine/VideoTexture/ImageViewport.cpp
Modified: trunk/blender/source/gameengine/VideoTexture/ImageViewport.cpp
===================================================================
--- trunk/blender/source/gameengine/VideoTexture/ImageViewport.cpp
2008-11-02 18:31:54 UTC (rev 17299)
+++ trunk/blender/source/gameengine/VideoTexture/ImageViewport.cpp
2008-11-02 18:41:24 UTC (rev 17300)
@@ -192,9 +192,9 @@
return -1;
}
// set position
- int pos [] = {
- int(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
- int(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
+ GLint pos [] = {
+ GLint(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
+ GLint(PyInt_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
};
getImageViewport(self)->setPosition(pos);
// success
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