Revision: 21980
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21980
Author:   yukishiro
Date:     2009-07-28 19:46:59 +0200 (Tue, 28 Jul 2009)

Log Message:
-----------
clean up code

Modified Paths:
--------------
    branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h
    branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h
    branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c
    branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c
    branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h
    
branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_edit.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_view3d/view3d_header.c
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_customdata_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_scene_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_space_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_view3d_types.h
    
branches/soc-2009-yukishiro/source/blender/makesdna/DNA_windowmanager_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_world_types.h
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/makesrna.c
    branches/soc-2009-yukishiro/source/blender/render/intern/source/pipeline.c
    branches/soc-2009-yukishiro/source/blender/render/intern/source/rendercore.c
    branches/soc-2009-yukishiro/source/blender/windowmanager/WM_types.h
    branches/soc-2009-yukishiro/source/gameengine/Expressions/PyObjectPlus.h

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h  
2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_global.h  
2009-07-28 17:46:59 UTC (rev 21980)
@@ -64,7 +64,7 @@
        short afbreek, moving;
        short background;
        short winpos, displaymode;      /* used to be in Render */
-       short rendering;                /* to indicate render is busy, prevent 
renderwindow events etc */
+       short rendering;                        /* to indicate render is busy, 
prevent renderwindow events etc */
 
        short rt;
        int f;
@@ -112,19 +112,19 @@
 /* also uses G_FILE_AUTOPLAY */
 #define G_RENDER_SHADOW        (1 <<  3)
 #define G_BACKBUFSEL   (1 <<  4)
-#define G_PICKSEL      (1 <<  5)
+#define G_PICKSEL              (1 <<  5)
 
 #define G_FACESELECT   (1 <<  8)
 
 #define G_VERTEXPAINT  (1 << 10)
 
-#define G_DEBUG                (1 << 12)
+#define G_DEBUG                        (1 << 12)
 #define G_DOSCRIPTLINKS (1 << 13)
 
-#define G_WEIGHTPAINT  (1 << 15)
+#define G_WEIGHTPAINT  (1 << 15)       
 #define G_TEXTUREPAINT (1 << 16)
 /* #define G_NOFROZEN  (1 << 17) also removed */
-#define G_GREASEPENCIL (1 << 17)
+#define G_GREASEPENCIL         (1 << 17)
 #define G_LIGHTPAINT   (1 << 19) // 18 is used, no?
 
 #define G_SCULPTMODE    (1 << 29)
@@ -140,28 +140,28 @@
 
 /* G.fileflags */
 
-#define G_AUTOPACK                             (1 << 0)
-#define G_FILE_COMPRESS                                (1 << 1)
-#define G_FILE_AUTOPLAY                                (1 << 2)
-#define G_FILE_ENABLE_ALL_FRAMES               (1 << 3)
-#define G_FILE_SHOW_DEBUG_PROPS                        (1 << 4)
-#define G_FILE_SHOW_FRAMERATE                  (1 << 5)
-#define G_FILE_SHOW_PROFILE                    (1 << 6)
-#define G_FILE_LOCK                            (1 << 7)
-#define G_FILE_SIGN                            (1 << 8)
-#define G_FIle_PUBLISH                         (1 << 9)
-#define G_FILE_NO_UI                           (1 << 10)
-#define G_FILE_GAME_TO_IPO                     (1 << 11)
-#define G_FILE_GAME_MAT                                (1 << 12)
-#define G_FILE_DISPLAY_LISTS                   (1 << 13)
-#define G_FILE_SHOW_PHYSICS                    (1 << 14)
-#define G_FILE_GAME_MAT_GLSL                   (1 << 15)
-#define G_FILE_GLSL_NO_LIGHTS                  (1 << 16)
-#define G_FILE_GLSL_NO_SHADERS                 (1 << 17)
-#define G_FILE_GLSL_NO_SHADOWS                 (1 << 18)
-#define G_FILE_GLSL_NO_RAMPS                   (1 << 19)
-#define G_FILE_GLSL_NO_NODES                   (1 << 20)
-#define G_FILE_GLSL_NO_EXTRA_TEX               (1 << 21)
+#define G_AUTOPACK               (1 << 0)
+#define G_FILE_COMPRESS          (1 << 1)
+#define G_FILE_AUTOPLAY          (1 << 2)
+#define G_FILE_ENABLE_ALL_FRAMES (1 << 3)
+#define G_FILE_SHOW_DEBUG_PROPS  (1 << 4)
+#define G_FILE_SHOW_FRAMERATE    (1 << 5)
+#define G_FILE_SHOW_PROFILE      (1 << 6)
+#define G_FILE_LOCK              (1 << 7)
+#define G_FILE_SIGN              (1 << 8)
+#define G_FIle_PUBLISH                  (1 << 9)
+#define G_FILE_NO_UI                    (1 << 10)
+#define G_FILE_GAME_TO_IPO              (1 << 11)
+#define G_FILE_GAME_MAT                         (1 << 12)
+#define G_FILE_DISPLAY_LISTS    (1 << 13)
+#define G_FILE_SHOW_PHYSICS             (1 << 14)
+#define G_FILE_GAME_MAT_GLSL    (1 << 15)
+#define G_FILE_GLSL_NO_LIGHTS   (1 << 16)
+#define G_FILE_GLSL_NO_SHADERS  (1 << 17)
+#define G_FILE_GLSL_NO_SHADOWS  (1 << 18)
+#define G_FILE_GLSL_NO_RAMPS    (1 << 19)
+#define G_FILE_GLSL_NO_NODES    (1 << 20)
+#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21)
 #define G_FILE_IGNORE_DEPRECATION_WARNINGS     (1 << 22)
 
 /* G.windowstate */
@@ -176,9 +176,9 @@
 extern short ENDIAN_ORDER;
 
 /* G.moving, signals drawing in (3d) window to denote transform */
-#define G_TRANSFORM_OBJ                1
-#define G_TRANSFORM_EDIT       2
-#define G_TRANSFORM_MANIP      4
+#define G_TRANSFORM_OBJ                        1
+#define G_TRANSFORM_EDIT               2
+#define G_TRANSFORM_MANIP              4
 #define G_TRANSFORM_PARTICLE   8
 
 /* G.special1 */
@@ -189,7 +189,7 @@
 #ifdef __cplusplus
 }
 #endif
-
+       
 #endif
 
 

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h    
2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_node.h    
2009-07-28 17:46:59 UTC (rev 21980)
@@ -435,6 +435,5 @@
 void init_nodesystem(void);
 void free_nodesystem(void);
 
-extern struct ListBase node_all_light;
 
 #endif

Modified: 
branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- 
branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c    
    2009-07-28 17:23:45 UTC (rev 21979)
+++ 
branches/soc-2009-yukishiro/source/blender/blenkernel/intern/cdderivedmesh.c    
    2009-07-28 17:46:59 UTC (rev 21980)
@@ -484,7 +484,7 @@
        MFace *mf = cddm->mface;
        MCol *mc;
        float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
-       int i, orig, *index=0;
+       int i, orig, *index = 0;
 
        if (!(G.f & G_LIGHTPAINT)) index = DM_get_face_data_layer(dm, 
CD_ORIGINDEX);
 
@@ -721,10 +721,11 @@
        glEnd();
 }
 
-static void cdDM_foreachMappedVert(DerivedMesh *dm, 
-                                       void (*func)(void *userData, int index, 
float *co, 
-                                       float *no_f, short *no_s),
-                                       void *userData)
+static void cdDM_foreachMappedVert(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index, float *co,
+                                        float *no_f, short *no_s),
+                           void *userData)
 {
        MVert *mv = CDDM_get_verts(dm);
        int i, orig, *index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
@@ -740,10 +741,11 @@
        }
 }
 
-static void cdDM_foreachMappedEdge(DerivedMesh *dm, 
-                                       void (*func)(void *userData, int index, 
-                                       float *v0co, float *v1co), 
-                                       void *userData)
+static void cdDM_foreachMappedEdge(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index,
+                                        float *v0co, float *v1co),
+                           void *userData)
 {
        CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
        MVert *mv = cddm->mvert;
@@ -761,10 +763,11 @@
        }
 }
 
-static void cdDM_foreachMappedFaceCenter(DerivedMesh *dm, 
-                                       void (*func)(void *userData, int index, 
-                                       float *cent, float *no), 
-                                       void *userData)
+static void cdDM_foreachMappedFaceCenter(
+                           DerivedMesh *dm,
+                           void (*func)(void *userData, int index,
+                                        float *cent, float *no),
+                           void *userData)
 {
        CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
        MVert *mv = cddm->mvert;

Modified: branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c
===================================================================
--- branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c 
2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/blenkernel/intern/node.c 
2009-07-28 17:46:59 UTC (rev 21980)
@@ -1058,9 +1058,9 @@
 
        /* this helps RNA identify ID pointers as nodetree */
        if(ntree->type==NTREE_SHADER)
-               BLI_strncpy(ntree->id.name, "NTShader Nodetree", 
sizeof(ntree->id.name));
+               BLI_strncpy(ntree->id.name, "NTShader Nodetree", 
sizeof(ntree->id.name));
        else if(ntree->type==NTREE_COMPOSIT)
-               BLI_strncpy(ntree->id.name, "NTComposit Nodetree", 
sizeof(ntree->id.name));
+               BLI_strncpy(ntree->id.name, "NTComposit Nodetree", 
sizeof(ntree->id.name));
        else if(ntree->type==NTREE_TEXTURE)
                BLI_strncpy(ntree->id.name, "NTTexture Nodetree", 
sizeof(ntree->id.name));
        

Modified: branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h
===================================================================
--- branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h      
2009-07-28 17:23:45 UTC (rev 21979)
+++ branches/soc-2009-yukishiro/source/blender/editors/include/ED_sculpt.h      
2009-07-28 17:46:59 UTC (rev 21980)
@@ -42,8 +42,4 @@
 void undo_imagepaint_step(int step);
 void undo_imagepaint_clear(void);
 
-/* paint_light.c */
-void undo_lightpaint_step(struct bContext *C, int step);
-void undo_lightpaint_clear(void);
-
 #endif

Modified: 
branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- 
branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c  
    2009-07-28 17:23:45 UTC (rev 21979)
+++ 
branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_vertex.c  
    2009-07-28 17:46:59 UTC (rev 21980)
@@ -28,7 +28,15 @@
  */
 
 #include <math.h>
+#include <string.h>
 
+#ifdef WIN32
+#include <io.h>
+#else
+#include <unistd.h>
+#endif   
+
+
 #include "MEM_guardedalloc.h"
 
 #include "IMB_imbuf.h"
@@ -71,6 +79,9 @@
 #include "BKE_object.h"
 #include "BKE_utildefines.h"
 
+#include "WM_api.h"
+#include "WM_types.h"
+
 #include "BIF_gl.h"
 #include "BIF_glutil.h"
 
@@ -80,20 +91,18 @@
 #include "ED_util.h"
 #include "ED_view3d.h"
 
-#include "WM_api.h"
-#include "WM_types.h"
-
 #include "paint_intern.h"
 
-/* vp->mode */
-#define VP_MIX         0
-#define VP_ADD         1
-#define VP_SUB         2
-#define VP_MUL         3
-#define VP_BLUR                4
+       /* vp->mode */
+#define VP_MIX 0
+#define VP_ADD 1
+#define VP_SUB 2
+#define VP_MUL 3
+#define VP_BLUR        4
 #define VP_LIGHTEN     5
 #define VP_DARKEN      6
 
+#define MAXINDEX       512000
 
 /* XXX */
 static void error() {}
@@ -178,7 +187,7 @@
 
 static VPaint *new_vpaint(int wpaint)
 {
-       VPaint *vp= MEM_callocN(sizeof(VPaint), "Vertex/Weight VPaint");
+       VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
        
        vp->gamma= vp->mul= 1.0f;
        

Modified: 
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
===================================================================
--- 
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
   2009-07-28 17:23:45 UTC (rev 21979)
+++ 
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
   2009-07-28 17:46:59 UTC (rev 21980)
@@ -106,7 +106,7 @@
        uiBlockBeginAlign(block);
        
        if(sbuts->pathflag & (1<<BCONTEXT_SCENE))
-               uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,     ICON_SCENE,     
        xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 
0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
+               uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,     ICON_SCENE,     
                xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, 
&(sbuts->mainb), 0.0, (float)BCONTEXT_SCENE, 0, 0, "Scene");
        if(sbuts->pathflag & (1<<BCONTEXT_WORLD))
                uiDefIconButS(block, ROW, B_CONTEXT_SWITCH,     ICON_WORLD,     
        xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 
0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
        if(sbuts->pathflag & (1<<BCONTEXT_LIGHTENV))


@@ Diff output truncated at 10240 characters. @@

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