Revision: 21981
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=21981
Author:   yukishiro
Date:     2009-07-28 19:53:01 +0200 (Tue, 28 Jul 2009)

Log Message:
-----------
merge till 21980

Modified Paths:
--------------
    branches/soc-2009-yukishiro/config/darwin-config.py
    branches/soc-2009-yukishiro/release/io/export_ply.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_armature.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_bone.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_camera.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_curve.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_empty.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_lamp.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_lattice.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_mesh.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_modifier.py
    branches/soc-2009-yukishiro/release/ui/buttons_data_text.py
    branches/soc-2009-yukishiro/release/ui/space_view3d_toolbar.py
    branches/soc-2009-yukishiro/source/blender/blenkernel/BKE_context.h
    branches/soc-2009-yukishiro/source/blender/blenkernel/intern/context.c
    branches/soc-2009-yukishiro/source/blender/blenlib/intern/storage.c
    branches/soc-2009-yukishiro/source/blender/editors/animation/anim_channels.c
    branches/soc-2009-yukishiro/source/blender/editors/animation/anim_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/animation/anim_filter.c
    branches/soc-2009-yukishiro/source/blender/editors/animation/anim_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/animation/keyframing.c
    branches/soc-2009-yukishiro/source/blender/editors/armature/editarmature.c
    branches/soc-2009-yukishiro/source/blender/editors/curve/editfont.c
    branches/soc-2009-yukishiro/source/blender/editors/include/ED_anim_api.h
    branches/soc-2009-yukishiro/source/blender/editors/include/ED_fileselect.h
    branches/soc-2009-yukishiro/source/blender/editors/include/UI_interface.h
    branches/soc-2009-yukishiro/source/blender/editors/interface/interface.c
    
branches/soc-2009-yukishiro/source/blender/editors/interface/interface_handlers.c
    branches/soc-2009-yukishiro/source/blender/editors/object/object_edit.c
    branches/soc-2009-yukishiro/source/blender/editors/object/object_intern.h
    branches/soc-2009-yukishiro/source/blender/editors/object/object_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/screen/screen_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/screen/screendump.c
    
branches/soc-2009-yukishiro/source/blender/editors/sculpt_paint/paint_image.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_action/action_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_action/space_action.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_context.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/buttons_ops.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_buttons/space_buttons.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_console/console_draw.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_console/console_intern.h
    
branches/soc-2009-yukishiro/source/blender/editors/space_console/console_ops.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_console/space_console.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/file_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/file_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/file_panels.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/filelist.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/filelist.h
    branches/soc-2009-yukishiro/source/blender/editors/space_file/filesel.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/fsmenu.c
    branches/soc-2009-yukishiro/source/blender/editors/space_file/space_file.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_buttons.c
    branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_edit.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_ops.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_graph/graph_select.c
    branches/soc-2009-yukishiro/source/blender/editors/space_graph/space_graph.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_image/image_buttons.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_image/image_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_image/image_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/space_image/space_image.c
    branches/soc-2009-yukishiro/source/blender/editors/space_info/info_ops.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_logic/logic_buttons.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_logic/logic_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_logic/logic_window.c
    branches/soc-2009-yukishiro/source/blender/editors/space_logic/space_logic.c
    branches/soc-2009-yukishiro/source/blender/editors/space_nla/nla_channels.c
    branches/soc-2009-yukishiro/source/blender/editors/space_nla/nla_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_nla/nla_edit.c
    branches/soc-2009-yukishiro/source/blender/editors/space_nla/nla_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_nla/space_nla.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_draw.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_edit.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_header.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_select.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/node_state.c
    branches/soc-2009-yukishiro/source/blender/editors/space_node/space_node.c
    branches/soc-2009-yukishiro/source/blender/editors/space_outliner/outliner.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_outliner/outliner_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_sequencer/sequencer_add.c
    branches/soc-2009-yukishiro/source/blender/editors/space_text/text_ops.c
    branches/soc-2009-yukishiro/source/blender/editors/space_time/space_time.c
    branches/soc-2009-yukishiro/source/blender/editors/space_time/time_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/space_view3d/view3d_header.c
    
branches/soc-2009-yukishiro/source/blender/editors/transform/transform_conversions.c
    branches/soc-2009-yukishiro/source/blender/editors/uvedit/uvedit_ops.c
    branches/soc-2009-yukishiro/source/blender/imbuf/intern/IMB_targa.h
    branches/soc-2009-yukishiro/source/blender/imbuf/intern/readimage.c
    branches/soc-2009-yukishiro/source/blender/imbuf/intern/targa.c
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_action_types.h
    branches/soc-2009-yukishiro/source/blender/makesdna/DNA_space_types.h
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_mesh.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_modifier.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_object_api.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_render.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_space.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_ui.c
    branches/soc-2009-yukishiro/source/blender/makesrna/intern/rna_userdef.c
    branches/soc-2009-yukishiro/source/blender/python/intern/bpy_rna.c
    
branches/soc-2009-yukishiro/source/blender/render/extern/include/RE_pipeline.h
    branches/soc-2009-yukishiro/source/blender/render/intern/source/pipeline.c
    branches/soc-2009-yukishiro/source/blender/windowmanager/WM_api.h
    
branches/soc-2009-yukishiro/source/blender/windowmanager/intern/wm_event_system.c
    branches/soc-2009-yukishiro/source/blender/windowmanager/intern/wm_keymap.c
    
branches/soc-2009-yukishiro/source/blender/windowmanager/intern/wm_operators.c
    branches/soc-2009-yukishiro/source/blender/windowmanager/wm_event_types.h
    branches/soc-2009-yukishiro/source/creator/CMakeLists.txt
    branches/soc-2009-yukishiro/tools/Blender.py

Added Paths:
-----------
    branches/soc-2009-yukishiro/release/io/engine_render_pov.py

Modified: branches/soc-2009-yukishiro/config/darwin-config.py
===================================================================
--- branches/soc-2009-yukishiro/config/darwin-config.py 2009-07-28 17:46:59 UTC 
(rev 21980)
+++ branches/soc-2009-yukishiro/config/darwin-config.py 2009-07-28 17:53:01 UTC 
(rev 21981)
@@ -10,8 +10,6 @@
 # IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
 USE_SDK=True
 
-BF_PYTHON_VERSION = '2.3'
-
 cmd = 'uname -p'
 MAC_PROC=commands.getoutput(cmd) 
 cmd = 'uname -r'
@@ -32,9 +30,12 @@
 if MAC_PROC== 'powerpc' and BF_PYTHON_VERSION == '2.3':
        MAC_MIN_VERS = '10.3'
        MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
-else:
+elif MAC_CUR_VER=='10.4':
        MAC_MIN_VERS = '10.4'
        MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
+else:
+       MAC_MIN_VERS = '10.5'
+       MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
 
 
 # enable ffmpeg  support
@@ -46,24 +47,35 @@
 #BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
 #BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a'
 
-# python.org libs install in /library we want to use that for 2.5 
-#
-# if you want py2.5 on leopard without installing
-# change value to BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
-# BEWARE: in that case it will work only on leopard
+BF_PYTHON_VERSION = '3.1'
 
-if BF_PYTHON_VERSION=='2.3':
-       BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/'
+if BF_PYTHON_VERSION=='3.1':
+       # python 3.1 uses precompiled libraries in bf svn /lib by default
+
+       BF_PYTHON = LIBDIR + '/python'
+       BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
+       # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
+       BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}'
+       BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
+       # BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System'
 else:
-       BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
+       # python 2.5 etc. uses built-in framework
 
-BF_PYTHON_INC = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}'
-BF_PYTHON_BINARY = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
-BF_PYTHON_LIB = ''
-BF_PYTHON_LIBPATH = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config'
-BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System -framework Python'
-if MAC_CUR_VER=='10.3' or  MAC_CUR_VER=='10.4':
-       BF_PYTHON_LINKFLAGS ='-u __dummy '+BF_PYTHON_LINKFLAGS
+       # python.org libs install in /library we want to use that for 2.5 
+       #
+       # if you want py2.5 on leopard without installing
+       # change value to BF_PYTHON = 
'/Library/Frameworks/Python.framework/Versions/'
+       # BEWARE: in that case it will work only on leopard
+
+       BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/'
+
+       BF_PYTHON_INC = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}'
+       BF_PYTHON_BINARY = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
+       BF_PYTHON_LIB = ''
+       BF_PYTHON_LIBPATH = 
'${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config'
+       BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System -framework 
Python'
+       if MAC_CUR_VER=='10.3' or  MAC_CUR_VER=='10.4':
+               BF_PYTHON_LINKFLAGS ='-u __dummy '+BF_PYTHON_LINKFLAGS
        
 BF_QUIET = '1'
 WITH_BF_OPENMP = '0'

Copied: branches/soc-2009-yukishiro/release/io/engine_render_pov.py (from rev 
21980, branches/blender2.5/blender/release/io/engine_render_pov.py)
===================================================================
--- branches/soc-2009-yukishiro/release/io/engine_render_pov.py                 
        (rev 0)
+++ branches/soc-2009-yukishiro/release/io/engine_render_pov.py 2009-07-28 
17:53:01 UTC (rev 21981)
@@ -0,0 +1,580 @@
+import bpy
+
+from math import atan, pi, degrees
+import subprocess
+import os
+import sys
+import time
+
+import platform as pltfrm
+
+if pltfrm.architecture()[0] == '64bit':
+       bitness = 64
+else:
+       bitness = 32
+
+def write_pov(filename, scene=None, info_callback = None):
+       file = open(filename, 'w')
+       
+       # Only for testing
+       if not scene:
+               scene = bpy.data.scenes[0]
+               
+       render = scene.render_data
+       materialTable = {}
+       
+       def saneName(name):
+               name = name.lower()
+               for ch in ' /\\+=-[]{}().,<>\'":;~...@#$%^&*|?':
+                       name = name.replace(ch, '_')
+               return name
+       
+       def writeMatrix(matrix):
+               file.write('\tmatrix <%.6f, %.6f, %.6f,  %.6f, %.6f, %.6f,  
%.6f, %.6f, %.6f,  %.6f, %.6f, %.6f>\n' %\
+               (matrix[0][0], matrix[0][1], matrix[0][2],  matrix[1][0], 
matrix[1][1], matrix[1][2],  matrix[2][0], matrix[2][1], matrix[2][2],  
matrix[3][0], matrix[3][1], matrix[3][2]) )
+       
+       def exportCamera():
+               camera = scene.camera
+               matrix = camera.matrix
+               
+               # compute resolution
+               Qsize=float(render.resolution_x)/float(render.resolution_y)
+               
+               file.write('camera {\n')
+               file.write('\tlocation  <0, 0, 0>\n')
+               file.write('\tlook_at  <0, 0, -1>\n')
+               file.write('\tright <%s, 0, 0>\n' % -Qsize)
+               file.write('\tup <0, 1, 0>\n')
+               file.write('\tangle  %f \n' % 
(360.0*atan(16.0/camera.data.lens)/pi))
+               
+               file.write('\trotate  <%.6f, %.6f, %.6f>\n' % tuple([degrees(e) 
for e in matrix.rotationPart().toEuler()]))
+               file.write('\ttranslate <%.6f, %.6f, %.6f>\n' % (matrix[3][0], 
matrix[3][1], matrix[3][2]))
+               file.write('}\n')
+       
+       
+       
+       def exportLamps(lamps):
+               # Get all lamps
+               for ob in lamps:
+                       lamp = ob.data
+                       
+                       matrix = ob.matrix
+                       
+                       color = tuple([c * lamp.energy for c in lamp.color]) # 
Colour is modified by energy
+                       
+                       file.write('light_source')
+                       file.write('{\n')
+                       file.write('\t< 0,0,0 >\n')
+                       file.write('\tcolor red %.6f green %.6f blue %.6f\n' % 
color)
+                       
+                       if lamp.type == 'POINT': # Point Lamp 
+                               pass
+                       elif lamp.type == 'SPOT': # Spot
+                               file.write('\tspotlight\n')
+                               
+                               # Falloff is the main radius from the centre 
line
+                               file.write('\tfalloff %.2f\n' % 
(lamp.spot_size/2.0) ) # 1 TO 179 FOR BOTH
+                               file.write('\tradius %.6f\n' % 
((lamp.spot_size/2.0) * (1-lamp.spot_blend)) ) 
+                               
+                               # Blender does not have a tightness equivilent, 
0 is most like blender default.
+                               file.write('\ttightness 0\n') # 0:10f
+                               
+                               file.write('\tpoint_at  <0, 0, -1>\n')
+                       elif lamp.type == 'AREA':
+                               
+                               size_x = lamp.size
+                               samples_x = lamp.shadow_ray_samples_x
+                               if lamp.shape == 'SQUARE':
+                                       size_y = size_x
+                                       samples_y = samples_x
+                               else:
+                                       size_y = lamp.size_y
+                                       samples_y = lamp.shadow_ray_samples_y
+                               
+                               
+                               
+                               file.write('\tarea_light <%d,0,0>,<0,0,%d> %d, 
%d\n' % (size_x, size_y, samples_x, samples_y))
+                               if lamp.shadow_ray_sampling_method == 
'CONSTANT_JITTERED':
+                                       if lamp.jitter:
+                                               file.write('\tjitter\n')
+                               else:
+                                       file.write('\tadaptive 1\n')
+                                       file.write('\tjitter\n')
+                       
+                       if lamp.shadow_method == 'NOSHADOW':
+                               file.write('\tshadowless\n')    
+                       
+                       file.write('\tfade_distance %.6f\n' % lamp.distance)
+                       file.write('\tfade_power %d\n' % 1) # Could use 
blenders lamp quad?
+                       writeMatrix(matrix)
+                       
+                       file.write('}\n')
+       
+       def exportMeshs(sel):
+               def bMat2PovString(material):
+                       povstring = 'finish {'
+                       if world != None:
+                               povstring += 'ambient <%.6f, %.6f, %.6f> ' % 
tuple([c*material.ambient for c in world.ambient_color])
+                       
+                       povstring += 'diffuse %.6f ' % 
material.diffuse_reflection
+                       povstring += 'specular %.6f ' % 
material.specular_reflection
+                       
+                       
+                       if material.raytrace_mirror.enabled:
+                               #povstring += 'interior { ior %.6f } ' % 
material.IOR
+                               raytrace_mirror= material.raytrace_mirror
+                               if raytrace_mirror.reflect:
+                                       povstring += 'reflection {'
+                                       povstring += '<%.6f, %.6f, %.6f>' % 
tuple(material.mirror_color) # Should ask for ray mirror flag
+                                       povstring += 'fresnel 1 falloff %.6f 
exponent %.6f metallic %.6f} ' % (raytrace_mirror.fresnel, 
raytrace_mirror.fresnel_fac, raytrace_mirror.reflect)
+                               
+                               
+                                       
+                       if material.raytrace_transparency.enabled:
+                               #povstring += 'interior { ior %.6f } ' % 
material.IOR
+                               pass
+                       
+                       #file.write('\t\troughness %.6f\n' % 
(material.hard*0.5))
+                       #file.write('\t\t\tcrand 0.0\n') # Sand granyness
+                       #file.write('\t\t\tmetallic %.6f\n' % material.spec)
+                       #file.write('\t\t\tphong %.6f\n' % material.spec)
+                       #file.write('\t\t\tphong_size %.6f\n' % material.spec)
+                       povstring += 'brilliance %.6f ' % 
(material.specular_hardness/256.0) # Like hardness
+                       povstring += '}'
+                       #file.write('\t}\n')
+                       return povstring
+                       
+               
+               world = scene.world
+               
+               # Convert all materials to strings we can access directly per 
vertex.
+               for material in bpy.data.materials:
+                       materialTable[material.name] = bMat2PovString(material)
+               
+               
+               ob_num = 0
+               
+               for ob in sel:
+                       ob_num+= 1
+                       
+                       if ob.type in ('LAMP', 'CAMERA', 'EMPTY'):
+                               continue
+                       
+                       me = ob.data
+                       me_materials= me.materials
+                       
+                       me = ob.create_render_mesh(scene)
+                       
+                       if not me:
+                               continue
+                       
+                       if info_callback:
+                               info_callback('Object %2.d of %2.d (%s)' % 
(ob_num, len(sel), ob.name))
+                       
+                       #if ob.type!='MESH':
+                       #       continue
+                       # me = ob.data
+                       
+                       matrix = ob.matrix
+                       try:    uv_layer = me.active_uv_texture.data
+                       except:uv_layer = None
+                               
+                       try:    vcol_layer = me.active_vertex_color.data
+                       except:vcol_layer = None
+                       
+                       
+                       def regular_face(f):
+                               fv = f.verts
+                               if fv[3]== 0:
+                                       return fv[0], fv[1], fv[2]
+                               return fv[0], fv[1], fv[2], fv[3]
+                       
+                       faces_verts = [regular_face(f) for f in me.faces]
+                       faces_normals = [tuple(f.normal) for f in me.faces]
+                       verts_normals = [tuple(v.normal) for v in me.verts]
+                       
+                       # quads incur an extra face
+                       quadCount = len([f for f in faces_verts if len(f)==4])
+                       
+                       file.write('mesh2 {\n')
+                       file.write('\tvertex_vectors {\n')
+                       file.write('\t\t%s' % (len(me.verts))) # vert count
+                       for v in me.verts:
+                               file.write(',\n\t\t<%.6f, %.6f, %.6f>' % 
tuple(v.co)) # vert count
+                       file.write('\n  }\n')
+                       
+                       
+                       # Build unique Normal list
+                       uniqueNormals = {}
+                       for fi, f in enumerate(me.faces):
+                               fv = faces_verts[fi]
+                               # [-1] is a dummy index, use a list so we can 
modify in place
+                               if f.smooth: # Use vertex normals
+                                       for v in fv:
+                                               key = verts_normals[v]
+                                               uniqueNormals[key] = [-1]
+                               else: # Use face normal
+                                       key = faces_normals[fi]
+                                       uniqueNormals[key] = [-1]
+                       
+                       file.write('\tnormal_vectors {\n')
+                       file.write('\t\t%d' % len(uniqueNormals)) # vert count
+                       idx = 0
+                       for no, index in uniqueNormals.items():
+                               file.write(',\n\t\t<%.6f, %.6f, %.6f>' % no) # 
vert count
+                               index[0] = idx
+                               idx +=1

@@ Diff output truncated at 10240 characters. @@

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