Commit: 6428da84ed37534014f6c85b141af67af951813d Author: Clément Foucault Date: Mon Mar 30 17:56:46 2020 +0200 Branches: master https://developer.blender.org/rB6428da84ed37534014f6c85b141af67af951813d
Fix T74663 GPencil: Fills are Flickering on Nvidia This was caused by an unitialized variable. =================================================================== M source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl =================================================================== diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl index 872f25be72b..5155bfeab90 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl @@ -574,6 +574,7 @@ void fill_vertex() finalUvs = rot_scale * uv1.xy + loc; # endif + strokeHardeness = 1.0; strokeThickness = 1e18; strokeAspect = vec2(1.0); strokePt1 = strokePt2 = vec2(0.0); _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
