Revision: 35470
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=35470
Author:   lusque
Date:     2011-03-11 07:59:43 +0000 (Fri, 11 Mar 2011)
Log Message:
-----------


Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_material.py
    trunk/blender/source/blender/blenkernel/BKE_blender.h
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/makesrna/intern/rna_material.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/shadeoutput.c

Modified: trunk/blender/release/scripts/ui/properties_material.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_material.py     2011-03-11 
05:23:56 UTC (rev 35469)
+++ trunk/blender/release/scripts/ui/properties_material.py     2011-03-11 
07:59:43 UTC (rev 35470)
@@ -373,11 +373,12 @@
             row.prop(mat, "transparency_method", expand=True)
 
         split = layout.split()
+        split.active = base_mat.use_transparency
 
         col = split.column()
         col.prop(mat, "alpha")
         row = col.row()
-        row.active = base_mat.use_transparency and (not mat.use_shadeless)
+        row.active = (base_mat.transparency_method != 'MASK') and (not 
mat.use_shadeless)
         row.prop(mat, "specular_alpha", text="Specular")
 
         col = split.column()

Modified: trunk/blender/source/blender/blenkernel/BKE_blender.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_blender.h       2011-03-11 
05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/blenkernel/BKE_blender.h       2011-03-11 
07:59:43 UTC (rev 35470)
@@ -44,7 +44,7 @@
  * and keep comment above the defines.
  * Use STRINGIFY() rather then defining with quotes */
 #define BLENDER_VERSION                        256
-#define BLENDER_SUBVERSION             2
+#define BLENDER_SUBVERSION             3
 
 #define BLENDER_MINVERSION             250
 #define BLENDER_MINSUBVERSION  0

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2011-03-11 
05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2011-03-11 
07:59:43 UTC (rev 35470)
@@ -11488,6 +11488,29 @@
                }
        }
 
+       if (main->versionfile < 256 || (main->versionfile == 256 && 
main->subversionfile <3)){
+
+               Material *mat;
+               int tex_nr, transp_tex;
+               
+               for(mat = main->mat.first; mat; mat = mat->id.next){
+                       if(!(mat->mode & MA_TRANSP) && !(mat->material_type & 
MA_TYPE_VOLUME)){
+                               
+                               transp_tex= 0;
+                               
+                               for(tex_nr=0; tex_nr<MAX_MTEX; tex_nr++){
+                                       if(!mat->mtex[tex_nr]) continue;
+                                       if(mat->mtex[tex_nr]->mapto & 
MAP_ALPHA) transp_tex= 1;
+                               }
+                               
+                               if(mat->alpha < 1.0f || mat->fresnel_tra > 0.0f 
|| transp_tex){
+                                       mat->mode |= MA_TRANSP;
+                                       mat->mode &= ~(MA_ZTRANSP|MA_RAYTRANSP);
+                               }
+                       }
+               }
+       }
+
        /* put compatibility code here until next subversion bump */
 
        {

Modified: trunk/blender/source/blender/makesrna/intern/rna_material.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_material.c 2011-03-11 
05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/makesrna/intern/rna_material.c 2011-03-11 
07:59:43 UTC (rev 35470)
@@ -1569,6 +1569,7 @@
                {MA_TYPE_HALO, "HALO", 0, "Halo", "Render object as halo 
particles"},
                {0, NULL, 0, NULL, NULL}};
        static EnumPropertyItem transparency_items[] = {
+               {0, "MASK", 0, "Mask", "Mask the background"},
                {MA_ZTRANSP, "Z_TRANSPARENCY", 0, "Z Transparency", "Use alpha 
buffer for transparent faces"},
                {MA_RAYTRANSP, "RAYTRACE", 0, "Raytrace", "Use raytracing for 
transparent refraction rendering"},
                {0, NULL, 0, NULL, NULL}};

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c  
2011-03-11 05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c  
2011-03-11 07:59:43 UTC (rev 35470)
@@ -3350,7 +3350,7 @@
                                
                                /* test for 100% transparant */
                                ok= 1;
-                               if(ma->alpha==0.0f && ma->spectra==0.0f && 
ma->filter==0.0f) {
+                               if(ma->alpha==0.0f && ma->spectra==0.0f && 
ma->filter==0.0f && (ma->mode & MA_TRANSP)) { 
                                        ok= 0;
                                        /* texture on transparency? */
                                        for(a=0; a<MAX_MTEX; a++) {

Modified: trunk/blender/source/blender/render/intern/source/rayshade.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/rayshade.c        
2011-03-11 05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/render/intern/source/rayshade.c        
2011-03-11 07:59:43 UTC (rev 35470)
@@ -762,7 +762,7 @@
                if(depth>0) {
                        float fr, fg, fb, f, f1;
 
-                       if((shi.mat->mode_l & MA_TRANSP) && shr.alpha < 1.0f) {
+                       if((shi.mat->mode_l & MA_TRANSP) && shr.alpha < 1.0f && 
(shi.mat->mode_l & (MA_ZTRANSP | MA_RAYTRANSP))) { 
                                float nf, f, refract[3], tracol[4];
                                
                                tracol[0]= shi.r;

Modified: trunk/blender/source/blender/render/intern/source/shadeoutput.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/shadeoutput.c     
2011-03-11 05:23:56 UTC (rev 35469)
+++ trunk/blender/source/blender/render/intern/source/shadeoutput.c     
2011-03-11 07:59:43 UTC (rev 35470)
@@ -878,7 +878,9 @@
 
        if(ma->fresnel_tra!=0.0f) 
                shi->alpha*= fresnel_fac(shi->view, shi->vn, ma->fresnel_tra_i, 
ma->fresnel_tra);
-
+       
+       if (!(shi->mode & MA_TRANSP)) shi->alpha= 1.0f;
+       
        shr->diff[0]= shi->r;
        shr->diff[1]= shi->g;
        shr->diff[2]= shi->b;
@@ -1578,7 +1580,7 @@
                                        accum = 1.0f - shaded;
                        }}
 
-                       shr->alpha= (shi->mat->alpha)*(accum);
+                       shr->alpha= (shi->alpha)*(accum);
                }
                else {
                        /* If "fully shaded", use full alpha even on areas that 
have no lights */
@@ -1638,6 +1640,8 @@
        
        memset(shr, 0, sizeof(ShadeResult));
        
+       if(!(shi->mode & MA_TRANSP)) shi->alpha = 1.0f;
+       
        /* separate loop */
        if(ma->mode & MA_ONLYSHADOW) {
                shade_lamp_loop_only_shadow(shi, shr);
@@ -1654,10 +1658,12 @@
                        shi->g= shi->vcol[1];
                        shi->b= shi->vcol[2];
                        if(ma->mode & (MA_FACETEXTURE_ALPHA))
-                               shi->alpha= shi->vcol[3];
+                               shi->alpha= (shi->mode & MA_TRANSP) ? 
shi->vcol[3] : 1.0f;
                }
-               if(ma->texco)
+               if(ma->texco){
                        do_material_tex(shi);
+                       if (!(shi->mode & MA_TRANSP)) shi->alpha = 1.0f;
+               }
                
                shr->col[0]= shi->r*shi->alpha;
                shr->col[1]= shi->g*shi->alpha;
@@ -1812,11 +1818,11 @@
        
        /* alpha in end, spec can influence it */
        if(passflag & (SCE_PASS_COMBINED)) {
-               if(ma->fresnel_tra!=0.0f) 
+               if((ma->fresnel_tra!=0.0f) && (shi->mode & MA_TRANSP))
                        shi->alpha*= fresnel_fac(shi->view, shi->vn, 
ma->fresnel_tra_i, ma->fresnel_tra);
                        
                /* note: shi->mode! */
-               if(shi->mode & MA_TRANSP) {
+               if(shi->mode & MA_TRANSP && (shi->mode & 
(MA_ZTRANSP|MA_RAYTRANSP))) {
                        if(shi->spectra!=0.0f) {
                                float t = MAX3(shr->spec[0], shr->spec[1], 
shr->spec[2]);
                                t *= shi->spectra;
@@ -1886,7 +1892,7 @@
                        shr->combined[0] *= obcol[0];
                        shr->combined[1] *= obcol[1];
                        shr->combined[2] *= obcol[2];
-                       shr->alpha *= obcol[3];
+                       if (shi->mode & MA_TRANSP) shr->alpha *= obcol[3];
                }
        }
 

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