Revision: 38105
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38105
Author:   jhk
Date:     2011-07-05 02:18:55 +0000 (Tue, 05 Jul 2011)
Log Message:
-----------
Fix for [#27579] Particles Cache Problem
* Horrors from the ancient world of deprecated code: object animation offset 
can't really work correctly with particles unless point cache takes full 
control of particle system timing.
* Disabled the non-working offset control from effecting particles so that for 
now particles will work consistently and the offset is only applied to the 
object.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/pointcache.c

Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c 2011-07-05 
01:55:03 UTC (rev 38104)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c 2011-07-05 
02:18:55 UTC (rev 38105)
@@ -2124,7 +2124,8 @@
 {
        Object *ob;
        PointCache *cache;
-       float offset, time, nexttime;
+       /* float offset; unused for now */
+       float time, nexttime;
 
        /* TODO: this has to be sorter out once bsystem_time gets redone, */
        /*       now caches can handle interpolating etc. too - jahka */
@@ -2152,13 +2153,18 @@
                *startframe= cache->startframe;
                *endframe= cache->endframe;
 
-               // XXX ipoflag is depreceated - old animation system stuff
-               if (/*(ob->ipoflag & OB_OFFS_PARENT) &&*/ (ob->partype & 
PARSLOW)==0) {
+               /* TODO: time handling with object offsets and simulated vs. 
cached
+                * particles isn't particularly easy, so for now what you see 
is what
+                * you get. In the future point cache could handle the whole 
particle
+                * system timing. */
+#if 0
+               if ((ob->partype & PARSLOW)==0) {
                        offset= give_timeoffset(ob);
 
                        *startframe += (int)(offset+0.5f);
                        *endframe += (int)(offset+0.5f);
                }
+#endif
        }
 
        /* verify cached_frames array is up to date */

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