Revision: 39201
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=39201
Author: moguri
Date: 2011-08-09 03:27:05 +0000 (Tue, 09 Aug 2011)
Log Message:
-----------
BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer
Modified Paths:
--------------
branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp
Modified:
branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp
===================================================================
--- branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp
2011-08-09 03:06:22 UTC (rev 39200)
+++ branches/soc-2011-pepper/source/gameengine/Converter/BL_ShapeDeformer.cpp
2011-08-09 03:27:05 UTC (rev 39201)
@@ -73,8 +73,8 @@
RAS_MeshObject *mesh)
:
BL_SkinDeformer(gameobj,bmeshobj, mesh),
- m_lastShapeUpdate(-1),
- m_useShapeDrivers(false)
+ m_useShapeDrivers(false),
+ m_lastShapeUpdate(-1)
{
m_key = m_bmesh->key;
m_bmesh->key = copy_key(m_key);
@@ -90,8 +90,8 @@
BL_ArmatureObject* arma)
:
BL_SkinDeformer(gameobj, bmeshobj_old,
bmeshobj_new, mesh, release_object, recalc_normal, arma),
- m_lastShapeUpdate(-1),
- m_useShapeDrivers(false)
+ m_useShapeDrivers(false),
+ m_lastShapeUpdate(-1)
{
m_key = m_bmesh->key;
m_bmesh->key = copy_key(m_key);
_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs