Revision: 53994
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53994
Author:   campbellbarton
Date:     2013-01-22 13:35:02 +0000 (Tue, 22 Jan 2013)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/editors/interface/interface_icons.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c

Modified: trunk/blender/source/blender/editors/interface/interface_icons.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_icons.c    
2013-01-22 12:36:06 UTC (rev 53993)
+++ trunk/blender/source/blender/editors/interface/interface_icons.c    
2013-01-22 13:35:02 UTC (rev 53994)
@@ -528,7 +528,7 @@
        
        if (iimg->datatoc_rect) {
                ImBuf *bbuf = IMB_ibImageFromMemory(iimg->datatoc_rect,
-                                                                               
        iimg->datatoc_size, IB_rect, NULL, "<matcap icon>");
+                                                   iimg->datatoc_size, 
IB_rect, NULL, "<matcap icon>");
                /* w and h were set on initialize */
                if (bbuf->x != iimg->h && bbuf->y != iimg->w)
                        IMB_scalefastImBuf(bbuf, iimg->w, iimg->h);
@@ -542,16 +542,16 @@
 static void init_matcap_icons(void)
 {
        /* dynamic allocation now, tucking datatoc pointers in DrawInfo */
-#define INIT_MATCAP_ICON(icon_id, name)                                        
 \
-       {       \
-               unsigned char *rect = (unsigned char *)datatoc_ ##name## _jpg;  
                \
-               int size = datatoc_ ##name## _jpg_size;                         
                                        \
-               DrawInfo *di;                                                   
                                                                \
-               \
-               di = def_internal_icon(NULL, icon_id, 0, 0, 128, 
ICON_TYPE_BUFFER);             \
-               di->data.buffer.image->datatoc_rect = rect;                     
                                        \
-               di->data.buffer.image->datatoc_size = size;                     
                                        \
-       }
+#define INIT_MATCAP_ICON(icon_id, name)                                       \
+       {                                                                       
  \
+               unsigned char *rect = (unsigned char *)datatoc_ ##name## _jpg;  
      \
+               int size = datatoc_ ##name## _jpg_size;                         
      \
+               DrawInfo *di;                                                   
      \
+                                                                               
      \
+               di = def_internal_icon(NULL, icon_id, 0, 0, 128, 
ICON_TYPE_BUFFER);   \
+               di->data.buffer.image->datatoc_rect = rect;                     
      \
+               di->data.buffer.image->datatoc_size = size;                     
      \
+       } (void)0
 
        INIT_MATCAP_ICON(ICON_MATCAP_01, mc01);
        INIT_MATCAP_ICON(ICON_MATCAP_02, mc02);

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2013-01-22 12:36:06 UTC (rev 53993)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c      
2013-01-22 13:35:02 UTC (rev 53994)
@@ -169,21 +169,26 @@
 }
 
 /* this condition has been made more complex since editmode can draw textures 
*/
-static int check_object_draw_texture(Scene *scene, View3D *v3d, int drawtype)
+static bool check_object_draw_texture(Scene *scene, View3D *v3d, int drawtype)
 {
        /* texture and material draw modes */
-       if (ELEM(v3d->drawtype, OB_TEXTURE, OB_MATERIAL) && drawtype > OB_SOLID)
-               return TRUE;
+       if (ELEM(v3d->drawtype, OB_TEXTURE, OB_MATERIAL) && drawtype > 
OB_SOLID) {
+               return true;
+       }
 
        /* textured solid */
-       if (v3d->drawtype == OB_SOLID && (v3d->flag2 & V3D_SOLID_TEX)
-               && !BKE_scene_use_new_shading_nodes(scene))
-                       return TRUE;
+       if ((v3d->drawtype == OB_SOLID) &&
+           (v3d->flag2 & V3D_SOLID_TEX) &&
+           (BKE_scene_use_new_shading_nodes(scene) == false))
+       {
+               return true;
+       }
        
-       if (v3d->flag2 & V3D_SHOW_SOLID_MATCAP)
-               return 1;
+       if (v3d->flag2 & V3D_SHOW_SOLID_MATCAP) {
+               return true;
+       }
        
-       return FALSE;
+       return false;
 }
 
 static int check_ob_drawface_dot(Scene *sce, View3D *vd, char dt)

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