Commit: a8eb95c4e9d680caa2904405504a27b301a57db0 Author: Peter Schlaile Date: Sun Apr 27 22:59:30 2014 +0200 https://developer.blender.org/rBa8eb95c4e9d680caa2904405504a27b301a57db0
Fix T39597: Missing entries in VSE Preview menu This adds some view ratios in the video sequencer menu, based (copied) on the UV/Image Editor. It also fixes the inverted ratio issue reported in the same task. Reviewers: #video_sequencer, #user_interface, schlaile Reviewed By: schlaile CC: jta, dingto, sergey, schlaile Differential Revision: https://developer.blender.org/D447 =================================================================== M release/scripts/startup/bl_ui/space_sequencer.py M source/blender/editors/space_sequencer/sequencer_edit.c =================================================================== diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index 0ce095d..b77078b 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -160,7 +160,16 @@ class SEQUENCER_MT_view(Menu): if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}: layout.operator_context = 'INVOKE_REGION_PREVIEW' layout.operator("sequencer.view_all_preview", text="Fit preview in window") - layout.operator("sequencer.view_zoom_ratio", text="Show preview 1:1").ratio = 1.0 + + layout.separator() + + ratios = ((1, 8), (1, 4), (1, 2), (1, 1), (2, 1), (4, 1), (8, 1)) + + for a, b in ratios: + layout.operator("sequencer.view_zoom_ratio", text=iface_("Zoom %d:%d") % (a, b), translate=False).ratio = a / b + + layout.separator() + layout.operator_context = 'INVOKE_DEFAULT' # # XXX, invokes in the header view diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index f14eb2f..9b15036 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -2296,7 +2296,7 @@ static int sequencer_view_zoom_ratio_exec(bContext *C, wmOperator *op) float facx = BLI_rcti_size_x(&v2d->mask) / winx; float facy = BLI_rcti_size_y(&v2d->mask) / winy; - BLI_rctf_resize(&v2d->cur, floorf(winx * facx * ratio + 0.5f), floorf(winy * facy * ratio + 0.5f)); + BLI_rctf_resize(&v2d->cur, floorf(winx * facx / ratio + 0.5f), floorf(winy * facy / ratio + 0.5f)); ED_region_tag_redraw(CTX_wm_region(C)); _______________________________________________ Bf-blender-cvs mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-blender-cvs
