Commit: 9da884b3fbb8477d1a4d3c6f87ade9f76b103dc5
Author: Antony Riakiotakis
Date:   Mon Apr 28 00:08:54 2014 +0300
https://developer.blender.org/rB9da884b3fbb8477d1a4d3c6f87ade9f76b103dc5

Merge branch 'master' into soc-2013-paint

Conflicts:
        source/blender/editors/sculpt_paint/paint_image_proj.c
        source/blender/editors/sculpt_paint/paint_utils.c

===================================================================



===================================================================

diff --cc source/blender/editors/sculpt_paint/paint_image_2d.c
index ee960f0,7007d9b..ee0956a
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@@ -1005,9 -867,10 +1005,9 @@@ static int paint_2d_op(void *state, ImB
        ImagePaintRegion region[4];
        short torus = s->brush->flag & BRUSH_TORUS;
        short blend = s->blend;
-       float *offset = s->brush->clone.offset;
+       const float *offset = s->brush->clone.offset;
        float liftpos[2];
 -      float brush_alpha = BKE_brush_alpha_get(s->scene, s->brush);
 -      unsigned short mask_max = (unsigned short)(brush_alpha * 65535.0f);
 +      float mask_max = BKE_brush_alpha_get(s->scene, s->brush);
        int bpos[2], blastpos[2], bliftpos[2];
        int a, tot;
  
diff --cc source/blender/editors/sculpt_paint/paint_image_proj.c
index 2563c1e,86a4de9..4bd240a
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@@ -3300,47 -3165,8 +3300,47 @@@ static void project_paint_begin(ProjPai
                        is_face_sel = true;
                }
  
 -              if (is_face_sel && (tpage = project_paint_face_image(ps, 
ps->dm_mtface, face_index))) {
 +              if (!ps->do_stencil_brush) {
 +                      slot = project_paint_face_paint_slot(ps, face_index);
 +                      /* all faces should have a valid slot, reassert here */
 +                      if (slot == NULL)
 +                              continue;
 +
 +                      if (slot != slot_last) {
 +                              if (!slot->uvname[0] || !(tf_base = 
CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot->uvname)))
 +                                      tf_base = 
CustomData_get_layer(&ps->dm->faceData, CD_MTFACE);
 +                              slot_last = slot;
 +                      }
 +
 +                      /* don't allow using the same inage for painting and 
stencilling */
 +                      if (slot->ima == ps->stencil_ima)
 +                              continue;
 +              }
 +
 +              *tf = tf_base + face_index;
 +
 +              if (ps->do_layer_clone) {
 +                      slot_clone = project_paint_face_clone_slot(ps, 
face_index);
 +                      /* all faces should have a valid slot, reassert here */
 +                      if (ELEM(slot_clone, NULL, slot))
 +                              continue;
 +
 +                      tf_clone = ps->dm_mtface_clone + face_index;
 +
 +                      if (slot_clone != slot_last_clone) {
 +                              if (!slot_clone->uvname[0] || !(tf_clone_base = 
CustomData_get_layer_named(&ps->dm->faceData, CD_MTFACE, slot_clone->uvname)))
 +                                      tf_clone_base = 
CustomData_get_layer(&ps->dm->faceData, CD_MTFACE);
 +                              slot_last_clone = slot_clone;
 +                      }
 +
 +                      *tf_clone = tf_clone_base + face_index;
 +              }
 +
 +              /* tfbase here should be non-null! */
 +              BLI_assert (tf_base != NULL);
 +
 +              if (is_face_sel && ((slot && (tpage = slot->ima)) || (tpage = 
project_paint_face_paint_image(ps, face_index)))) {
-                       float *v1coSS, *v2coSS, *v3coSS, *v4coSS = NULL;
+                       const float *v1coSS, *v2coSS, *v3coSS, *v4coSS = NULL;
  
                        v1coSS = ps->screenCoords[mf->v1];
                        v2coSS = ps->screenCoords[mf->v2];
diff --cc source/blender/editors/sculpt_paint/paint_utils.c
index dc5ec98,642c1dd..1ae4c35
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@@ -399,14 -223,11 +399,14 @@@ void flip_v3_v3(float out[3], const flo
  }
  
  /* used for both 3d view and image window */
 -void paint_sample_color(const bContext *C, ARegion *ar, int x, int y)    /* 
frontbuf */
 +void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool 
texpaint_proj, bool use_palette)
  {
 +      Paint *paint = BKE_paint_get_active_from_context(C);
 +      Palette *palette = BKE_paint_palette(paint);
 +      PaletteColor *color;
        Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
        unsigned int col;
-       unsigned char *cp;
 -      const char *cp;
++      const unsigned char *cp;
  
        CLAMP(x, 0, ar->winx);
        CLAMP(y, 0, ar->winy);

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