Commit: eac7ed8d047457564033f1547fea9a912ff0d9b7
Author: Brecht Van Lommel
Date:   Sun May 29 11:20:10 2016 +0200
Branches: master
https://developer.blender.org/rBeac7ed8d047457564033f1547fea9a912ff0d9b7

Code refactor: minor node and node type utility functions and changes.

===================================================================

M       intern/cycles/graph/node.cpp
M       intern/cycles/graph/node.h
M       intern/cycles/graph/node_type.cpp
M       intern/cycles/graph/node_type.h
M       intern/cycles/graph/node_xml.cpp
M       intern/cycles/render/background.cpp
M       intern/cycles/render/background.h
M       intern/cycles/render/camera.cpp
M       intern/cycles/render/camera.h
M       intern/cycles/render/film.cpp
M       intern/cycles/render/integrator.cpp
M       intern/cycles/render/integrator.h

===================================================================

diff --git a/intern/cycles/graph/node.cpp b/intern/cycles/graph/node.cpp
index 98b66fb..941a667 100644
--- a/intern/cycles/graph/node.cpp
+++ b/intern/cycles/graph/node.cpp
@@ -36,12 +36,8 @@ Node::Node(const NodeType *type_, ustring name_)
        }
 
        /* initialize default values */
-       typedef unordered_map<ustring, SocketType, ustringHash> map_type;
-       foreach(const map_type::value_type& it, type->inputs) {
-               const SocketType& socket = it.second;
-               const void *src = socket.default_value;
-               void *dst = ((char*)this) + socket.struct_offset;
-               memcpy(dst, src, socket.size());
+       foreach(const SocketType& socket, type->inputs) {
+               set_default_value(socket);
        }
 }
 
@@ -297,7 +293,8 @@ const array<Node*>& Node::get_node_array(const SocketType& 
input) const
        return get_socket_value<array<Node*> >(this, input);
 }
 
-/* default values */
+/* generic value operations */
+
 bool Node::has_default_value(const SocketType& input) const
 {
        const void *src = input.default_value;
@@ -305,6 +302,48 @@ bool Node::has_default_value(const SocketType& input) const
        return memcmp(dst, src, input.size()) == 0;
 }
 
+void Node::set_default_value(const SocketType& socket)
+{
+       const void *src = socket.default_value;
+       void *dst = ((char*)this) + socket.struct_offset;
+       memcpy(dst, src, socket.size());
+}
+
+template<typename T>
+static void copy_array(const Node *node, const SocketType& socket, const Node 
*other, const SocketType& other_socket)
+{
+       const array<T>* src = (const array<T>*)(((char*)other) + 
other_socket.struct_offset);
+       array<T>* dst = (array<T>*)(((char*)node) + socket.struct_offset);
+       *dst = *src;
+}
+
+void Node::copy_value(const SocketType& socket, const Node& other, const 
SocketType& other_socket)
+{
+       assert(socket.type == other_socket.type);
+
+       if(socket.is_array()) {
+               switch(socket.type) {
+                       case SocketType::BOOLEAN_ARRAY: copy_array<bool>(this, 
socket, &other, other_socket); break;
+                       case SocketType::FLOAT_ARRAY: copy_array<float>(this, 
socket, &other, other_socket); break;
+                       case SocketType::INT_ARRAY: copy_array<int>(this, 
socket, &other, other_socket); break;
+                       case SocketType::COLOR_ARRAY: copy_array<float3>(this, 
socket, &other, other_socket); break;
+                       case SocketType::VECTOR_ARRAY: copy_array<float3>(this, 
socket, &other, other_socket); break;
+                       case SocketType::POINT_ARRAY: copy_array<float3>(this, 
socket, &other, other_socket); break;
+                       case SocketType::NORMAL_ARRAY: copy_array<float3>(this, 
socket, &other, other_socket); break;
+                       case SocketType::POINT2_ARRAY: copy_array<float2>(this, 
socket, &other, other_socket); break;
+                       case SocketType::STRING_ARRAY: 
copy_array<ustring>(this, socket, &other, other_socket); break;
+                       case SocketType::TRANSFORM_ARRAY: 
copy_array<Transform>(this, socket, &other, other_socket); break;
+                       case SocketType::NODE_ARRAY: copy_array<void*>(this, 
socket, &other, other_socket); break;
+                       default: assert(0); break;
+               }
+       }
+       else {
+               const void *src = ((char*)&other) + other_socket.struct_offset;
+               void *dst = ((char*)this) + socket.struct_offset;
+               memcpy(dst, src, socket.size());
+       }
+}
+
 template<typename T>
 static bool is_array_equal(const Node *node, const Node *other, const 
SocketType& socket)
 {
@@ -313,48 +352,43 @@ static bool is_array_equal(const Node *node, const Node 
*other, const SocketType
        return *a == *b;
 }
 
-/* modified */
-bool Node::modified(const Node& other)
+bool Node::equals_value(const Node& other, const SocketType& socket) const
+{
+       if(socket.is_array()) {
+               switch(socket.type) {
+                       case SocketType::BOOLEAN_ARRAY: return 
is_array_equal<bool>(this, &other, socket);
+                       case SocketType::FLOAT_ARRAY: return 
is_array_equal<float>(this, &other, socket);
+                       case SocketType::INT_ARRAY: return 
is_array_equal<int>(this, &other, socket);
+                       case SocketType::COLOR_ARRAY: return 
is_array_equal<float3>(this, &other, socket);
+                       case SocketType::VECTOR_ARRAY: return 
is_array_equal<float3>(this, &other, socket);
+                       case SocketType::POINT_ARRAY: return 
is_array_equal<float3>(this, &other, socket);
+                       case SocketType::NORMAL_ARRAY: return 
is_array_equal<float3>(this, &other, socket);
+                       case SocketType::POINT2_ARRAY: return 
is_array_equal<float2>(this, &other, socket);
+                       case SocketType::STRING_ARRAY: return 
is_array_equal<ustring>(this, &other, socket);
+                       case SocketType::TRANSFORM_ARRAY: return 
is_array_equal<Transform>(this, &other, socket);
+                       case SocketType::NODE_ARRAY: return 
is_array_equal<void*>(this, &other, socket);
+                       default: assert(0); return true;
+               }
+       }
+       else {
+               const void *a = ((char*)this) + socket.struct_offset;
+               const void *b = ((char*)&other) + socket.struct_offset;
+               return (memcmp(a, b, socket.size()) == 0);
+       }
+}
+
+/* equals */
+
+bool Node::equals(const Node& other) const
 {
        assert(type == other.type);
 
-       typedef unordered_map<ustring, SocketType, ustringHash> map_type;
-       foreach(const map_type::value_type& it, type->inputs) {
-               const SocketType& socket = it.second;
-
-               if(socket.is_array()) {
-                       bool equal = true;
-
-                       switch(socket.type)
-                       {
-                               case SocketType::BOOLEAN_ARRAY: equal = 
is_array_equal<bool>(this, &other, socket); break;
-                               case SocketType::FLOAT_ARRAY: equal = 
is_array_equal<float>(this, &other, socket); break;
-                               case SocketType::INT_ARRAY: equal = 
is_array_equal<int>(this, &other, socket); break;
-                               case SocketType::COLOR_ARRAY: equal = 
is_array_equal<float3>(this, &other, socket); break;
-                               case SocketType::VECTOR_ARRAY: equal = 
is_array_equal<float3>(this, &other, socket); break;
-                               case SocketType::POINT_ARRAY: equal = 
is_array_equal<float3>(this, &other, socket); break;
-                               case SocketType::NORMAL_ARRAY: equal = 
is_array_equal<float3>(this, &other, socket); break;
-                               case SocketType::POINT2_ARRAY: equal = 
is_array_equal<float2>(this, &other, socket); break;
-                               case SocketType::STRING_ARRAY: equal = 
is_array_equal<ustring>(this, &other, socket); break;
-                               case SocketType::TRANSFORM_ARRAY: equal = 
is_array_equal<Transform>(this, &other, socket); break;
-                               case SocketType::NODE_ARRAY: equal = 
is_array_equal<void*>(this, &other, socket); break;
-                               default: assert(0); break;
-                       }
-
-                       if(!equal) {
-                               return true;
-                       }
-               }
-               else {
-                       const void *a = ((char*)this) + socket.struct_offset;
-                       const void *b = ((char*)&other) + socket.struct_offset;
-                       if(memcmp(a, b, socket.size()) != 0) {
-                               return true;
-                       }
-               }
+       foreach(const SocketType& socket, type->inputs) {
+               if(!equals_value(other, socket))
+                       return false;
        }
 
-       return false;
+       return true;
 }
 
 CCL_NAMESPACE_END
diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h
index de06df1..bb84f98 100644
--- a/intern/cycles/graph/node.h
+++ b/intern/cycles/graph/node.h
@@ -77,11 +77,14 @@ struct Node
        const array<Transform>& get_transform_array(const SocketType& input) 
const;
        const array<Node*>& get_node_array(const SocketType& input) const;
 
-       /* default values */
+       /* generic values operations */
        bool has_default_value(const SocketType& input) const;
+       void set_default_value(const SocketType& input);
+       bool equals_value(const Node& other, const SocketType& input) const;
+       void copy_value(const SocketType& input, const Node& other, const 
SocketType& other_input);
 
-       /* modified */
-       bool modified(const Node& other);
+       /* equals */
+       bool equals(const Node& other) const;
 
        ustring name;
        const NodeType *type;
diff --git a/intern/cycles/graph/node_type.cpp 
b/intern/cycles/graph/node_type.cpp
index dc87965..7f68ae9 100644
--- a/intern/cycles/graph/node_type.cpp
+++ b/intern/cycles/graph/node_type.cpp
@@ -114,9 +114,15 @@ ustring SocketType::type_name(Type type)
        return names[(int)type];
 }
 
+bool SocketType::is_float3(Type type)
+{
+       return (type == COLOR || type == VECTOR || type == POINT || type == 
NORMAL);
+}
+
 /* Node Type */
 
-NodeType::NodeType()
+NodeType::NodeType(Type type_)
+: type(type_)
 {
 }
 
@@ -137,7 +143,7 @@ void NodeType::register_input(ustring name, ustring 
ui_name, SocketType::Type ty
        socket.enum_values = enum_values;
        socket.node_type = node_type;
        socket.flags = flags | extra_flags;
-       inputs[name] = socket;
+       inputs.push_back(socket);
 }
 
 void NodeType::register_output(ustring name, ustring ui_name, SocketType::Type 
type)
@@ -151,7 +157,29 @@ void NodeType::register_output(ustring name, ustring 
ui_name, SocketType::Type t
        socket.enum_values = NULL;
        socket.node_type = NULL;
        socket.flags = SocketType::LINKABLE;
-       outputs[name] = socket;
+       outputs.push_back(socket);
+}
+
+const SocketType *NodeType::find_input(ustring name) const
+{
+       foreach(const SocketType& socket, inputs) {
+               if(socket.name == name) {
+                       return &socket;
+               }
+       }
+
+       return NULL;
+}
+
+const SocketType *NodeType::find_output(ustring name) const
+{
+       foreach(const SocketType& socket, outputs) {
+               if(socket.name == name) {
+                       return &socket;
+               }
+       }
+
+       return NULL;
 }
 
 /* Node Type Registry */
@@ -162,7 +190,7 @@ unordered_map<ustring, NodeType, ustringHash>& 
NodeType::types()
        return _types;
 }
 
-NodeType *NodeType::add(const char *name_, CreateFunc create_)
+NodeType *NodeType::add(const char *name_, CreateFunc create_, Type type_)
 {
        ustring name(name_);
 
@@ -172,7 +200,7 @@ NodeType *NodeType::add(const char *name_, CreateFunc 
create_)
                return NULL;
        }
 
-       types()[name] = NodeType();
+       types()[name] = NodeType(type_);
 
        NodeType *type = &types()[name];
        type->name = name;
diff --git a/intern/cycles/graph/node_type.h b/intern/cycles/graph/node_type.h
index 82ddd29..20816f6 100644
--- a/intern/cycles/graph/node_type.h
+++ b/intern/cycles/graph/node_type.h
@@ -21,6 +21,7 @@
 #include "util_map.h"
 #include "util_param.h"
 #include "util_string.h"
+#include "util_vector.h"
 
 CCL_NAMESPACE_BEGIN
 
@@ -94,13 +95,19 @@ struct SocketType
        static size_t max_size();
        static ustring type_name(Type type);
        static void *zero_default_value();
+       static bool is_float3(Type type);
 };
 
 /* Node Type */
 
 struct NodeType
 {
-       explicit NodeType();
+       enum Type {
+               NONE,
+               SHADER
+       };
+
+       explicit NodeType(Type type = NONE);
        ~NodeType();
 
        void register_input(ustring name, ustring ui_name, SocketType::Type 
type,
@@ -110,15 +117,18 @@ struct NodeType
                                                int f

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to