Commit: bfd8b5d9bb21f160f00a6fe530ec974150de3f69
Author: Julian Eisel
Date:   Sun May 29 20:51:04 2016 +0200
Branches: soc-2016-layer_manager
https://developer.blender.org/rBbfd8b5d9bb21f160f00a6fe530ec974150de3f69

Use a bit more interesting background drawing for layer manager

The layer manager editor now draws a background similar to the on in the 
outliner. Since layer tiles can be of a dynamic height, I had to make sure 
that's supported though.

===================================================================

M       source/blender/editors/include/BIF_glutil.h
M       source/blender/editors/screen/glutil.c
M       source/blender/editors/space_layers/layers_draw.c
M       source/blender/editors/space_layers/layers_intern.h
M       source/blender/editors/space_layers/layers_util.c

===================================================================

diff --git a/source/blender/editors/include/BIF_glutil.h 
b/source/blender/editors/include/BIF_glutil.h
index 0ac5c17..8435c77 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -41,6 +41,7 @@ struct ColorManagedDisplaySettings;
 void fdrawbezier(float vec[4][3]);
 void fdrawline(float x1, float y1, float x2, float y2);
 void fdrawbox(float x1, float y1, float x2, float y2);
+void fdrawbox_filled(float x1, float y1, float x2, float y2);
 void sdrawline(int x1, int y1, int x2, int y2);
 #if 0
 void sdrawtri(int x1, int y1, int x2, int y2);
diff --git a/source/blender/editors/screen/glutil.c 
b/source/blender/editors/screen/glutil.c
index cbf8706..dba711a 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -109,6 +109,18 @@ void fdrawbox(float x1, float y1, float x2, float y2)
        glEnd();
 }
 
+void fdrawbox_filled(float x1, float y1, float x2, float y2)
+{
+       glBegin(GL_POLYGON);
+
+       glVertex2f(x1, y1);
+       glVertex2f(x1, y2);
+       glVertex2f(x2, y2);
+       glVertex2f(x2, y1);
+
+       glEnd();
+}
+
 void fdrawcheckerboard(float x1, float y1, float x2, float y2)
 {
        unsigned char col1[4] = {40, 40, 40}, col2[4] = {50, 50, 50};
diff --git a/source/blender/editors/space_layers/layers_draw.c 
b/source/blender/editors/space_layers/layers_draw.c
index 3807df4..fb0e793 100644
--- a/source/blender/editors/space_layers/layers_draw.c
+++ b/source/blender/editors/space_layers/layers_draw.c
@@ -22,6 +22,8 @@
  *  \ingroup splayers
  */
 
+#include "BIF_glutil.h"
+
 #include "BLI_utildefines.h"
 #include "BLI_ghash.h"
 #include "BLI_listbase.h"
@@ -70,6 +72,7 @@ typedef struct TileDrawInfo {
        uiStyle *style;
 
        float size_y;
+       int idx;
 } TileDrawInfo;
 
 static bool layer_tile_draw_cb(LayerTreeItem *litem, void *userdata)
@@ -77,20 +80,25 @@ static bool layer_tile_draw_cb(LayerTreeItem *litem, void 
*userdata)
        TileDrawInfo *drawinfo = userdata;
        View2D *v2d = &drawinfo->ar->v2d;
        LayerTile *tile = BLI_ghash_lookup(drawinfo->slayer->tiles, litem);
-       const float padx = 4.0f * UI_DPI_FAC;
+       const float pad_x = 4.0f * UI_DPI_FAC;
        const float height = tile->height;
 
        const float ofs_x = layer_tile_indent_level_get(litem) * 
LAYERITEM_INDENT_SIZE;
        const float ofs_y = drawinfo->size_y;
-       rctf rect = {padx + ofs_x, drawinfo->ar->winx - padx, -v2d->cur.ymin - 
ofs_y - height};
+       rctf rect = {ofs_x, drawinfo->ar->winx, -v2d->cur.ymin - ofs_y - 
height};
        rect.ymax = rect.ymin + height;
 
 
+       /* draw background */
+       if (drawinfo->idx % 2) {
+               UI_ThemeColorShade(TH_BACK, 10);
+               fdrawbox_filled(0, rect.ymin, rect.xmax, rect.ymax);
+       }
        /* draw selection */
        if (tile->flag & LAYERTILE_SELECTED) {
                UI_draw_roundbox_corner_set(UI_CNR_ALL);
                UI_ThemeColor(TH_HILITE);
-               UI_draw_roundbox(rect.xmin, rect.ymin, rect.xmax, rect.ymax, 
5.0f);
+               UI_draw_roundbox(rect.xmin + pad_x, rect.ymin, rect.xmax - 
pad_x, rect.ymax, 5.0f);
        }
        /* draw item itself */
        if (litem->draw) {
@@ -121,6 +129,7 @@ static bool layer_tile_draw_cb(LayerTreeItem *litem, void 
*userdata)
                UI_block_layout_resolve(block, NULL, NULL);
        }
        drawinfo->size_y += height;
+       drawinfo->idx++;
 
        return true;
 }
@@ -135,6 +144,16 @@ void layers_tiles_draw(const bContext *C, ARegion *ar)
        /* draw tiles */
        BKE_layertree_iterate(slayer->act_tree, layer_tile_draw_cb, &drawinfo);
 
+       /* fill remaining space with empty boxes */
+       const float tot_fill_tiles = (-ar->v2d.cur.ymin - drawinfo.size_y) / 
LAYERTILE_DEFAULT_HEIGHT + 1;
+       for (int i = 0; i < tot_fill_tiles; i++) {
+               if ((i + drawinfo.idx - 1) % 2) {
+                       const float pos[2] = {0, -ar->v2d.cur.ymin - 
drawinfo.size_y - (LAYERTILE_DEFAULT_HEIGHT * i)};
+                       UI_ThemeColorShade(TH_BACK, 10);
+                       fdrawbox_filled(pos[0], pos[1], pos[0] + ar->winx, 
pos[1] + LAYERTILE_DEFAULT_HEIGHT);
+               }
+       }
+
        UI_block_end(C, block);
        UI_block_draw(C, block);
 
diff --git a/source/blender/editors/space_layers/layers_intern.h 
b/source/blender/editors/space_layers/layers_intern.h
index 7f6446e..ab781e9 100644
--- a/source/blender/editors/space_layers/layers_intern.h
+++ b/source/blender/editors/space_layers/layers_intern.h
@@ -28,6 +28,8 @@
 struct ARegion;
 struct wmKeyConfig;
 
+#define LAYERTILE_DEFAULT_HEIGHT U.widget_unit
+
 typedef enum eLayerTileFlag {
        LAYERTILE_SELECTED = (1 << 0),
        LAYERTILE_RENAME   = (1 << 1),
diff --git a/source/blender/editors/space_layers/layers_util.c 
b/source/blender/editors/space_layers/layers_util.c
index dc5f804..2a1d23f 100644
--- a/source/blender/editors/space_layers/layers_util.c
+++ b/source/blender/editors/space_layers/layers_util.c
@@ -37,8 +37,6 @@
 
 #include "layers_intern.h"
 
-#define LAYERITEM_DEFAULT_HEIGHT U.widget_unit
-
 
 /**
  * Allocate and register a LayerTile for \a litem.
@@ -48,7 +46,7 @@ LayerTile *layers_tile_add(const SpaceLayers *slayer, 
LayerTreeItem *litem)
        LayerTile *tile = MEM_callocN(sizeof(LayerTile), __func__);
 
        tile->litem = litem;
-       tile->height = LAYERITEM_DEFAULT_HEIGHT;
+       tile->height = LAYERTILE_DEFAULT_HEIGHT;
        BLI_ghash_insert(slayer->tiles, litem, tile);
 
        return tile;

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