Commit: 0f763782b58082df419af5bb252fdb4437c0de37
Author: Bastien Montagne
Date: Thu May 12 13:15:55 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rB0f763782b58082df419af5bb252fdb4437c0de37
Cleanup: fix inconsitency in dynamicPaint_outputLayerExists()
Dyna WPaint indeed only uses first output layer, but better be consistent in
those cases...
===================================================================
M source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c
b/source/blender/blenkernel/intern/dynamicpaint.c
index 92de1eb..1bed137 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -306,7 +306,7 @@ bool dynamicPaint_outputLayerExists(struct
DynamicPaintSurface *surface, Object
return (CustomData_get_named_layer_index(&me->ldata,
CD_MLOOPCOL, name) != -1);
}
else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
- return (defgroup_name_index(ob, surface->output_name)
!= -1);
+ return (defgroup_name_index(ob, name) != -1);
}
}
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