Commit: 0f763782b58082df419af5bb252fdb4437c0de37
Author: Bastien Montagne
Date:   Thu May 12 13:15:55 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rB0f763782b58082df419af5bb252fdb4437c0de37

Cleanup: fix inconsitency in dynamicPaint_outputLayerExists()

Dyna WPaint indeed only uses first output layer, but better be consistent in 
those cases...

===================================================================

M       source/blender/blenkernel/intern/dynamicpaint.c

===================================================================

diff --git a/source/blender/blenkernel/intern/dynamicpaint.c 
b/source/blender/blenkernel/intern/dynamicpaint.c
index 92de1eb..1bed137 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -306,7 +306,7 @@ bool dynamicPaint_outputLayerExists(struct 
DynamicPaintSurface *surface, Object
                        return (CustomData_get_named_layer_index(&me->ldata, 
CD_MLOOPCOL, name) != -1);
                }
                else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
-                       return (defgroup_name_index(ob, surface->output_name) 
!= -1);
+                       return (defgroup_name_index(ob, name) != -1);
                }
        }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to