Commit: 9a78eea0811c81cd213f1ca91bee78d223761a9e
Author: Sebastián Barschkis
Date:   Wed Jun 29 01:23:20 2016 +0200
Branches: fluid-mantaflow
https://developer.blender.org/rB9a78eea0811c81cd213f1ca91bee78d223761a9e

final cleanup for liquid inflow

===================================================================

M       source/blender/blenkernel/intern/smoke.c

===================================================================

diff --git a/source/blender/blenkernel/intern/smoke.c 
b/source/blender/blenkernel/intern/smoke.c
index 0280d0c..bc25542 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -1550,28 +1550,6 @@ static void sample_derivedmesh(
                }
        }
        
-//     /*****************************************************/ 
-//     
-//     /* Calculate map which indicates whether point is inside a mesh or not 
*/
-//     if (BLI_bvhtree_ray_cast(treeData->tree, ray_start, ray_dir, 0.0f, 
&hit, treeData->raycast_callback, treeData) != -1) {
-//             float dot = ray_dir[0] * hit.no[0] + ray_dir[1] * hit.no[1] + 
ray_dir[2] * hit.no[2];
-//             /*  If ray and hit face normal are facing same direction
-//              *      hit point is inside a closed mesh. */
-//             if (dot >= 0) {
-//                     /* Also cast a ray in opposite direction to make sure
-//                      * point is at least surrounded by two faces */
-//                     negate_v3(ray_dir);
-//                     hit.index = -1;
-//                     hit.dist = 9999;
-//
-//                     BLI_bvhtree_ray_cast(treeData->tree, ray_start, 
ray_dir, 0.0f, &hit, treeData->raycast_callback, treeData);
-//                     
-//                     if (hit.index != -1) {
-//                             inflow_map[index] = -0.5; // Inside mesh
-//                     }
-//             }
-//     }
-       
        /*****************************************************
         * Liquid inflow based on raycasts in all 6 directions. 
         * Uses distances to mesh surface from within and outside flow mesh for 
inflow map.

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