Commit: ebc695ef2cb2bd410b34e1926c33ab134bbed0b6
Author: Sergey Sharybin
Date:   Mon Jan 16 20:27:05 2017 +0100
Branches: master
https://developer.blender.org/rBebc695ef2cb2bd410b34e1926c33ab134bbed0b6

Cycles: Cleanup, better variable name

===================================================================

M       intern/cycles/bvh/bvh_build.cpp

===================================================================

diff --git a/intern/cycles/bvh/bvh_build.cpp b/intern/cycles/bvh/bvh_build.cpp
index 8cf1495b33..f0651db6c9 100644
--- a/intern/cycles/bvh/bvh_build.cpp
+++ b/intern/cycles/bvh/bvh_build.cpp
@@ -130,12 +130,12 @@ void BVHBuild::add_reference_mesh(BoundBox& root, 
BoundBox& center, Mesh *mesh,
 
                        /* motion triangles */
                        if(attr_mP) {
-                               const size_t mesh_size = mesh->verts.size();
+                               const size_t num_verts = mesh->verts.size();
                                const size_t num_steps = mesh->motion_steps - 1;
                                const float3 *vert_steps = 
attr_mP->data_float3();
 
                                for(size_t step = 0; step < num_steps; step++) {
-                                       t.bounds_grow(vert_steps + 
step*mesh_size, bounds);
+                                       t.bounds_grow(vert_steps + 
step*num_verts, bounds);
                                }
 
                                type = PRIMITIVE_MOTION_TRIANGLE;
@@ -167,12 +167,12 @@ void BVHBuild::add_reference_mesh(BoundBox& root, 
BoundBox& center, Mesh *mesh,
 
                                /* motion curve */
                                if(curve_attr_mP) {
-                                       const size_t mesh_size = 
mesh->curve_keys.size();
+                                       const size_t num_keys = 
mesh->curve_keys.size();
                                        const size_t num_steps = 
mesh->motion_steps - 1;
                                        const float3 *key_steps = 
curve_attr_mP->data_float3();
 
                                        for(size_t step = 0; step < num_steps; 
step++) {
-                                               curve.bounds_grow(k, key_steps 
+ step*mesh_size, curve_radius, bounds);
+                                               curve.bounds_grow(k, key_steps 
+ step*num_keys, curve_radius, bounds);
                                        }
 
                                        type = PRIMITIVE_MOTION_CURVE;

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