Commit: 811e6c2d32c5cd84112c6ee64af6ecb482186d91
Author: Sergey Sharybin
Date:   Mon Jan 16 18:59:22 2017 +0100
Branches: master
https://developer.blender.org/rB811e6c2d32c5cd84112c6ee64af6ecb482186d91

Cycles: Cleanup, delete trailing whitespace

===================================================================

M       intern/cycles/render/mesh.cpp

===================================================================

diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index df4327d021..5f0b2ef50b 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -394,7 +394,7 @@ void Mesh::compute_bounds()
                if(use_motion_blur && attr) {
                        size_t steps_size = verts.size() * (motion_steps - 1);
                        float3 *vert_steps = attr->data_float3();
-       
+
                        for(size_t i = 0; i < steps_size; i++)
                                bnds.grow(vert_steps[i]);
                }
@@ -403,7 +403,7 @@ void Mesh::compute_bounds()
                if(use_motion_blur && curve_attr) {
                        size_t steps_size = curve_keys.size() * (motion_steps - 
1);
                        float3 *key_steps = curve_attr->data_float3();
-       
+
                        for(size_t i = 0; i < steps_size; i++)
                                bnds.grow(key_steps[i]);
                }
@@ -417,11 +417,11 @@ void Mesh::compute_bounds()
 
                        for(size_t i = 0; i < curve_keys_size; i++)
                                bnds.grow_safe(curve_keys[i], curve_radius[i]);
-                       
+
                        if(use_motion_blur && attr) {
                                size_t steps_size = verts.size() * 
(motion_steps - 1);
                                float3 *vert_steps = attr->data_float3();
-               
+
                                for(size_t i = 0; i < steps_size; i++)
                                        bnds.grow_safe(vert_steps[i]);
                        }
@@ -429,7 +429,7 @@ void Mesh::compute_bounds()
                        if(use_motion_blur && curve_attr) {
                                size_t steps_size = curve_keys.size() * 
(motion_steps - 1);
                                float3 *key_steps = curve_attr->data_float3();
-               
+
                                for(size_t i = 0; i < steps_size; i++)
                                        bnds.grow_safe(key_steps[i]);
                        }
@@ -464,7 +464,7 @@ void Mesh::add_face_normals()
        /* don't compute if already there */
        if(attributes.find(ATTR_STD_FACE_NORMAL))
                return;
-       
+
        /* get attributes */
        Attribute *attr_fN = attributes.add(ATTR_STD_FACE_NORMAL);
        float3 *fN = attr_fN->data_float3();
@@ -1002,7 +1002,7 @@ void MeshManager::update_svm_attributes(Device *device, 
DeviceScene *dscene, Sce
 
        if(attr_map_stride == 0)
                return;
-       
+
        /* create attribute map */
        uint4 *attr_map = 
dscene->attributes_map.resize(attr_map_stride*scene->objects.size());
        memset(attr_map, 0, dscene->attributes_map.size()*sizeof(uint));
@@ -1946,14 +1946,14 @@ bool Mesh::need_attribute(Scene *scene, 
AttributeStandard std)
 {
        if(std == ATTR_STD_NONE)
                return false;
-       
+
        if(scene->need_global_attribute(std))
                return true;
 
        foreach(Shader *shader, used_shaders)
                if(shader->attributes.find(std))
                        return true;
-       
+
        return false;
 }
 
@@ -1965,9 +1965,8 @@ bool Mesh::need_attribute(Scene * /*scene*/, ustring name)
        foreach(Shader *shader, used_shaders)
                if(shader->attributes.find(name))
                        return true;
-       
+
        return false;
 }
 
 CCL_NAMESPACE_END
-

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