Commit: f24103d50afe177c40dffa49092962e6ba8ed648
Author: Sergey Sharybin
Date:   Fri Nov 3 15:46:12 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBf24103d50afe177c40dffa49092962e6ba8ed648

Depsgraph: Use explicit depsgraph in object add

===================================================================

M       source/blender/editors/object/object_add.c

===================================================================

diff --git a/source/blender/editors/object/object_add.c 
b/source/blender/editors/object/object_add.c
index 936f9b346b4..96e6b2921bb 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1762,9 +1762,10 @@ static int convert_exec(bContext *C, wmOperator *op)
                        DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
                }
 
+               Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, sl);
                uint64_t customdata_mask_prev = scene->customdata_mask;
                scene->customdata_mask |= CD_MASK_MESH;
-               BKE_scene_update_tagged(bmain->eval_ctx, bmain, scene);
+               BKE_scene_graph_update_tagged(bmain->eval_ctx, depsgraph, 
bmain, scene);
                scene->customdata_mask = customdata_mask_prev;
        }

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