Commit: 1b4024331640cbbfb3b2774e09e02e6527341ab5
Author: Sergey Sharybin
Date: Fri Nov 3 17:03:33 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB1b4024331640cbbfb3b2774e09e02e6527341ab5
Depsgraph: Cleanup, remove depsgraph_legacy from building routines
===================================================================
M source/blender/depsgraph/intern/depsgraph_build.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc
b/source/blender/depsgraph/intern/depsgraph_build.cc
index 70799a81835..d58f61a5077 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -52,6 +52,7 @@ extern "C" {
#include "BKE_collision.h"
#include "BKE_effect.h"
#include "BKE_modifier.h"
+#include "BKE_scene.h"
} /* extern "C" */
#include "DEG_depsgraph.h"
@@ -272,12 +273,12 @@ void DEG_graph_relations_update(Depsgraph *graph, Main
*bmain, Scene *scene)
void DEG_relations_tag_update(Main *bmain)
{
DEG_DEBUG_PRINTF("%s: Tagging relations for update.\n", __func__);
- for (Scene *scene = (Scene *)bmain->scene.first;
- scene != NULL;
- scene = (Scene *)scene->id.next)
- {
- if (scene->depsgraph_legacy != NULL) {
- DEG_graph_tag_relations_update(scene->depsgraph_legacy);
+ LINKLIST_FOREACH(Scene *, scene, &bmain->scene) {
+ LINKLIST_FOREACH(SceneLayer *, scene_layer,
&scene->render_layers) {
+ Depsgraph *depsgraph = (Depsgraph
*)BKE_scene_get_depsgraph(scene, scene_layer);
+ if (depsgraph != NULL) {
+ DEG_graph_tag_relations_update(depsgraph);
+ }
}
}
}
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