Commit: 90738e14414ce979146fd20d2a31a3c5e5eebce9
Author: Sergey Sharybin
Date: Fri Nov 3 17:59:15 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB90738e14414ce979146fd20d2a31a3c5e5eebce9
Depsgraph: Use explicit graph API for audio bake
===================================================================
M source/blender/editors/sound/sound_ops.c
===================================================================
diff --git a/source/blender/editors/sound/sound_ops.c
b/source/blender/editors/sound/sound_ops.c
index 3a753748d0f..0d6e0cf8e89 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -311,6 +311,7 @@ static int sound_bake_animation_exec(bContext *C,
wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
int oldfra = scene->r.cfra;
int cfra;
@@ -318,11 +319,11 @@ static int sound_bake_animation_exec(bContext *C,
wmOperator *UNUSED(op))
for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <=
scene->r.efra + 1; cfra++) {
scene->r.cfra = cfra;
- BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene);
+ BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph,
bmain, scene);
}
scene->r.cfra = oldfra;
- BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene);
+ BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain,
scene);
return OPERATOR_FINISHED;
}
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