Commit: 90738e14414ce979146fd20d2a31a3c5e5eebce9
Author: Sergey Sharybin
Date:   Fri Nov 3 17:59:15 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB90738e14414ce979146fd20d2a31a3c5e5eebce9

Depsgraph: Use explicit graph API for audio bake

===================================================================

M       source/blender/editors/sound/sound_ops.c

===================================================================

diff --git a/source/blender/editors/sound/sound_ops.c 
b/source/blender/editors/sound/sound_ops.c
index 3a753748d0f..0d6e0cf8e89 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -311,6 +311,7 @@ static int sound_bake_animation_exec(bContext *C, 
wmOperator *UNUSED(op))
 {
        Main *bmain = CTX_data_main(C);
        Scene *scene = CTX_data_scene(C);
+       struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
        int oldfra = scene->r.cfra;
        int cfra;
 
@@ -318,11 +319,11 @@ static int sound_bake_animation_exec(bContext *C, 
wmOperator *UNUSED(op))
 
        for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= 
scene->r.efra + 1; cfra++) {
                scene->r.cfra = cfra;
-               BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene);
+               BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, 
bmain, scene);
        }
 
        scene->r.cfra = oldfra;
-       BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene);
+       BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, 
scene);
 
        return OPERATOR_FINISHED;
 }

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