Commit: e1f24a8615868e3bdf98874678e173ca4c298f60
Author: Jeroen Bakker
Date:   Tue Jun 12 11:48:17 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe1f24a8615868e3bdf98874678e173ca4c298f60

Studiolight: cache irradiance buffer

===================================================================

M       source/blender/blenkernel/BKE_studiolight.h
M       source/blender/blenkernel/intern/studiolight.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_studiolight.h 
b/source/blender/blenkernel/BKE_studiolight.h
index 5e386fde528..50cc3d9734f 100644
--- a/source/blender/blenkernel/BKE_studiolight.h
+++ b/source/blender/blenkernel/BKE_studiolight.h
@@ -82,6 +82,7 @@ typedef struct StudioLight {
        int flag;
        char name[FILE_MAXFILE];
        char path[FILE_MAX];
+       char *path_irr;
        int irradiance_icon_id;
        int radiance_icon_id;
        int index;
diff --git a/source/blender/blenkernel/intern/studiolight.c 
b/source/blender/blenkernel/intern/studiolight.c
index e4b49656907..4dfafdccc47 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -42,6 +42,7 @@
 #include "BLI_path_util.h"
 #include "BLI_rand.h"
 #include "BLI_string.h"
+#include "BLI_string_utils.h"
 
 #include "DNA_listBase.h"
 
@@ -55,8 +56,8 @@
 
 /* Statics */
 static ListBase studiolights;
-#define STUDIOLIGHT_RADIANCE_CUBEMAP_SIZE 8
-#define STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT 32
+#define STUDIOLIGHT_RADIANCE_CUBEMAP_SIZE 16
+#define STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT 64
 #define STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH 
(STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT * 2)
 
 static const char *STUDIOLIGHT_CAMERA_FOLDER = "studiolights/camera/";
@@ -71,26 +72,29 @@ static void studiolight_free(struct StudioLight *sl)
                        IMB_freeImBuf(sl->radiance_cubemap_buffers[index]);
                        sl->radiance_cubemap_buffers[index] = NULL;
                }
-
-               if (sl->equirectangular_radiance_gputexture) {
-                       
GPU_texture_free(sl->equirectangular_radiance_gputexture);
-                       sl->equirectangular_radiance_gputexture = NULL;
-               }
-
-               if (sl->equirectangular_irradiance_gputexture) {
-                       
GPU_texture_free(sl->equirectangular_irradiance_gputexture);
-                       sl->equirectangular_irradiance_gputexture = NULL;
-               }
-
-               if (sl->equirectangular_radiance_buffer) {
-                       IMB_freeImBuf(sl->equirectangular_radiance_buffer);
-                       sl->equirectangular_radiance_buffer = NULL;
-               }
-
-               if (sl->equirectangular_irradiance_buffer) {
-                       IMB_freeImBuf(sl->equirectangular_irradiance_buffer);
-                       sl->equirectangular_irradiance_buffer = NULL;
-               }
+       }
+       if (sl->equirectangular_radiance_gputexture) {
+               GPU_texture_free(sl->equirectangular_radiance_gputexture);
+               sl->equirectangular_radiance_gputexture = NULL;
+       }
+       
+       if (sl->equirectangular_irradiance_gputexture) {
+               GPU_texture_free(sl->equirectangular_irradiance_gputexture);
+               sl->equirectangular_irradiance_gputexture = NULL;
+       }
+       
+       if (sl->equirectangular_radiance_buffer) {
+               IMB_freeImBuf(sl->equirectangular_radiance_buffer);
+               sl->equirectangular_radiance_buffer = NULL;
+       }
+       
+       if (sl->equirectangular_irradiance_buffer) {
+               IMB_freeImBuf(sl->equirectangular_irradiance_buffer);
+               sl->equirectangular_irradiance_buffer = NULL;
+       }
+       if (sl->path_irr) {
+               MEM_freeN(sl->path_irr);
+               sl->path_irr = NULL;
        }
        MEM_freeN(sl);
 }
@@ -100,6 +104,7 @@ static struct StudioLight *studiolight_create(void)
        struct StudioLight *sl = MEM_callocN(sizeof(*sl), __func__);
        sl->path[0] = 0x00;
        sl->name[0] = 0x00;
+       sl->path_irr = NULL;
        sl->flag = 0;
        sl->index = BLI_listbase_count(&studiolights);
        sl->radiance_icon_id = BKE_icon_ensure_studio_light(sl, 
STUDIOLIGHT_ICON_ID_TYPE_RADIANCE);
@@ -403,9 +408,26 @@ static void 
studiolight_calculate_specular_irradiance(StudioLight *sl, float col
        }
 }
 
+static bool studiolight_load_irradiance_equirectangular_image(StudioLight *sl)
+{
+       if (sl->flag & STUDIOLIGHT_EXTERNAL_FILE) {
+               ImBuf *ibuf = NULL;
+               ibuf = IMB_loadiffname(sl->path_irr, 0, NULL);
+               if (ibuf) {
+                       IMB_float_from_rect(ibuf);
+                       sl->equirectangular_irradiance_buffer = ibuf;
+                       sl->flag |= 
STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_IMAGE_CALCULATED;
+                       return true;
+               }
+       }
+       return false;
+}
+
 static void studiolight_calculate_irradiance_equirectangular_image(StudioLight 
*sl)
 {
        if (sl->flag & STUDIOLIGHT_EXTERNAL_FILE) {
+               /* check for cached irr file */
+               
                BKE_studiolight_ensure_flag(sl, 
STUDIOLIGHT_RADIANCE_BUFFERS_CALCULATED);
 
                float *colbuf = 
MEM_mallocN(STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH * 
STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT * sizeof(float[4]), __func__);
@@ -427,10 +449,10 @@ static void 
studiolight_calculate_irradiance_equirectangular_image(StudioLight *
                        STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_WIDTH,
                        STUDIOLIGHT_IRRADIANCE_EQUIRECTANGULAR_HEIGHT);
                MEM_freeN(colbuf);
-#if 0
-               IMB_saveiff(sl->equirectangular_irradiance_buffer, 
"/tmp/studiolight_specular_irradiance.png", IB_rectfloat);
-#endif
 
+               if (sl->flag | STUDIOLIGHT_USER_DEFINED) {
+                       IMB_saveiff(sl->equirectangular_irradiance_buffer, 
sl->path_irr, IB_rectfloat);
+               }
        }
        sl->flag |= STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_IMAGE_CALCULATED;
 }
@@ -486,6 +508,7 @@ static void studiolight_add_files_from_datafolder(const int 
folder_id, const cha
                                        sl->flag = STUDIOLIGHT_EXTERNAL_FILE | 
flag;
                                        BLI_strncpy(sl->name, filename, 
FILE_MAXFILE);
                                        BLI_strncpy(sl->path, path, 
FILE_MAXFILE);
+                                       sl->path_irr = BLI_string_joinN(path, 
".irr");
                                        BLI_addtail(&studiolights, sl);
                                }
                        }
@@ -604,7 +627,7 @@ static uint *studiolight_matcap_preview(StudioLight *sl, 
int icon_size)
 
 static uint *studiolight_irradiance_preview(StudioLight *sl, int icon_size)
 {
-       if (/*!(sl->flag & STUDIOLIGHT_EXTERNAL_FILE)*/ 1) {
+       if (!(sl->flag & STUDIOLIGHT_EXTERNAL_FILE)) {
 
                BKE_studiolight_ensure_flag(sl, 
STUDIOLIGHT_DIFFUSE_LIGHT_CALCULATED);
 
@@ -830,7 +853,9 @@ void BKE_studiolight_ensure_flag(StudioLight *sl, int flag)
                studiolight_create_equierectangular_irradiance_gputexture(sl);
        }
        if ((flag & STUDIOLIGHT_EQUIRECTANGULAR_IRRADIANCE_IMAGE_CALCULATED)) {
-               studiolight_calculate_irradiance_equirectangular_image(sl);
+               if (!studiolight_load_irradiance_equirectangular_image(sl)) {
+                       
studiolight_calculate_irradiance_equirectangular_image(sl);
+               }
        }
 }

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