Commit: 8cca1abcb1fef6213d694cada5ad7f5fb650b62c Author: Jeroen Bakker Date: Tue Jun 12 11:50:07 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB8cca1abcb1fef6213d694cada5ad7f5fb650b62c
Studiolight: Bumped the radiance buffer to RGBA16F Fixes issue reported at https://devtalk.blender.org/t/lookdev-ibl-result/890/3 =================================================================== M source/blender/blenkernel/intern/studiolight.c =================================================================== diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index 4dfafdccc47..3d7777e43d5 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -182,7 +182,7 @@ static void studiolight_create_equierectangular_radiance_gputexture(StudioLight char error[256]; BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EXTERNAL_IMAGE_LOADED); ImBuf *ibuf = sl->equirectangular_radiance_buffer; - sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(ibuf->x, ibuf->y, GPU_RGBA8, ibuf->rect_float, error); + sl->equirectangular_radiance_gputexture = GPU_texture_create_2D(ibuf->x, ibuf->y, GPU_RGBA16F, ibuf->rect_float, error); GPUTexture *tex = sl->equirectangular_radiance_gputexture; GPU_texture_bind(tex, 0); GPU_texture_filter_mode(tex, true); _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
