Commit: 3587e5ca1ef3d21182153491c009e6e3cfafdd34
Author: Antonio Vazquez
Date:   Fri Jun 29 09:52:30 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rB3587e5ca1ef3d21182153491c009e6e3cfafdd34

Fix problem when increase viewport qualitty

The reason of the problem was the precission of the background buffer. The 
original value was not enough when viewport qualitty was > 0.1

===================================================================

M       source/blender/draw/engines/gpencil/gpencil_engine.c

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c 
b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 505df143c64..7cf9187ff70 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -123,10 +123,10 @@ static void GPENCIL_create_framebuffers(void *vedata)
                        GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_a)
                        });
 
-               /* background framebuffer to speed up drawing process (always 
16 bits) */
+               /* background framebuffer to speed up drawing process */
                e_data.background_depth_tx = DRW_texture_pool_query_2D(size[0], 
size[1], GPU_DEPTH24_STENCIL8,
                        &draw_engine_gpencil_type);
-               e_data.background_color_tx = DRW_texture_pool_query_2D(size[0], 
size[1], GPU_RGBA16F,
+               e_data.background_color_tx = DRW_texture_pool_query_2D(size[0], 
size[1], GPU_RGBA32F,
                        &draw_engine_gpencil_type);
                GPU_framebuffer_ensure_config(&fbl->background_fb, {
                        GPU_ATTACHMENT_TEXTURE(e_data.background_depth_tx),

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