Commit: 3587e5ca1ef3d21182153491c009e6e3cfafdd34
Author: Antonio Vazquez
Date: Fri Jun 29 09:52:30 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rB3587e5ca1ef3d21182153491c009e6e3cfafdd34
Fix problem when increase viewport qualitty
The reason of the problem was the precission of the background buffer. The
original value was not enough when viewport qualitty was > 0.1
===================================================================
M source/blender/draw/engines/gpencil/gpencil_engine.c
===================================================================
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c
b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 505df143c64..7cf9187ff70 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -123,10 +123,10 @@ static void GPENCIL_create_framebuffers(void *vedata)
GPU_ATTACHMENT_TEXTURE(e_data.temp_color_tx_a)
});
- /* background framebuffer to speed up drawing process (always
16 bits) */
+ /* background framebuffer to speed up drawing process */
e_data.background_depth_tx = DRW_texture_pool_query_2D(size[0],
size[1], GPU_DEPTH24_STENCIL8,
&draw_engine_gpencil_type);
- e_data.background_color_tx = DRW_texture_pool_query_2D(size[0],
size[1], GPU_RGBA16F,
+ e_data.background_color_tx = DRW_texture_pool_query_2D(size[0],
size[1], GPU_RGBA32F,
&draw_engine_gpencil_type);
GPU_framebuffer_ensure_config(&fbl->background_fb, {
GPU_ATTACHMENT_TEXTURE(e_data.background_depth_tx),
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