There is nothing in the codes that's preventing us to release a i386 build.
 It's all up to the binary builders.

As far as I know, the windows builds does not mandate a SSE2+ processor, in
fact, i don't think the official release uses any SIMD optimization at all.

So I can only deduce you are using Blender on Linux and the official release
is somehow i686?  You might be able to find an i386 build on
http://www.graphicall.org/builds/

-mike

On Wed, Nov 25, 2009 at 11:14 PM, The Jackal <[email protected]> wrote:

> are there any plans for support?
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> http://lists.blender.org/mailman/listinfo/bf-committers
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