Hi all :) The good news continue arriving :) I have added yesterday a stickness factor to the particle collider objects, this will allow more interesting effects as I will post soon in my site, like wet surfaces, etc.
Coding it as a property of the collider object and not of the particles will allow to set up scenes with different colliders that respond diferently to the same particle system. the patch is at: http://www.pasteall.org/10045/diff Is very easy to commit as it will require few lines of code but the benefits are enormous, it works with all particle physics types and especially well with the upcomming Fluid particles. Hope you like :) Raul Fernandez _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
